Code: Select all
---- Recall start ----
There are 63 players in the game. Within the requested type you know:
Barl Czucz Gorin Mim Thyrus
Chmee Dargoth Illusion Nyneve Tigerlily
Consola Eowul Maximilian* Sharn Vilbert
The barrel-chested thick-armed male goblin goes hmmmm.
The barrel-chested thick-armed male goblin rasps: Seemed you sucked
You say: haha
You say: yeah, because I'm mere hero
You giggle mischievously.
The barrel-chested thick-armed male goblin rasps: Yepp.
You say: Btw, you attacked for attack on Lupin?
The barrel-chested thick-armed male goblin rasps: I attacked who ever i wanna
attack.
The barrel-chested thick-armed male goblin gives you an average gray snake.
You say: I killed Lupin because Goul attacked me without reason, to make it
clear
A fluffy spotted dog comes pacing up to you with a scroll tied to his harness
from Sharn.
You unroll the scroll.
The scroll reads:
czekamy na lodz na holm
SAI
You say: You may flee now
You giggle mischievously.
You tear up the scroll and discard it.
The barrel-chested thick-armed male goblin rasps: I wasnt the one fleeing
Pat [whom] [where]?
The barrel-chested thick-armed male goblin rasps: You were
You say: But I tell you, you may flee now
You giggle mischievously.
The barrel-chested thick-armed male goblin rasps: Natured called in RL
You say: nope,
You say: I used my dog
You say: You see , I'm mercenary lord
What ?
You tease the barrel-chested thick-armed male goblin playfully.
You say: dogs are faster
The barrel-chested thick-armed male goblin rasps: Faster then what?
---- Recall end ----
You say: than your brain
The barrel-chested thick-armed male goblin rasps: prolly
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A pale wolf.
You call to your dog from across the miles, hoping that he can find his way
back to you.
Your fluffy spotted dog comes pacing up to you, wagging his tail.
You are no longer hidden.
The fluffy spotted dog suddenly stands at attention, ears forward, and stares
intently at you!
You begin to jot down a message for Sharn.
Extended editor! Type ~? for help and ** to finish editing.
You roll up the scroll and seal it with your crest. You then tie it to the
fluffy spotted dog's harness, instructing him to deliver it to Sharn. The
fluffy spotted dog runs off to carry out your command.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A barrel-chested thick-armed male goblin.
What ?
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A pale wolf.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A barrel-chested thick-armed male goblin.
You are physically feeling very well and mentally in full vigour.
The barrel-chested thick-armed male goblin is feeling very well.
You giggle mischievously.
The barrel-chested thick-armed male goblin leaves down.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A pale wolf with a barrel-chested thick-armed male goblin riding on her.
The barrel-chested thick-armed male goblin studies the bulletin board.
You feel your ability to sneak deteriorate!
<<< You are under attack! >>>
The barrel-chested thick-armed male goblin attacks you!
You are no longer hidden.
You begin looking for an opening in the barrel-chested thick-armed male
goblin's defence.
You are already preparing to attack.
Reversing his long sharp naginata, the barrel-chested thick-armed male goblin
craftily strikes you a solid blow to the head.
You are now hunted by a barrel-chested thick-armed male goblin.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
You are physically feeling very well and mentally in full vigour.
A barrel-chested thick-armed male goblin arrives riding on a pale wolf from
below.
Barrel-chested thick-armed male goblin dismounts the pale wolf.
You move in to exploit a weakness in the barrel-chested thick-armed male
goblin's defences, but only graze his legs with your basket-hilt falchion.
You barely touch the barrel-chested thick-armed male goblin with your basket-
hilt falchion.
You are physically feeling very well and mentally in full vigour.
The barrel-chested thick-armed male goblin is feeling very well.
You giggle mischievously.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A barrel-chested thick-armed male goblin.
You are in combat with the barrel-chested thick-armed male goblin.
You graze your basket-hilt falchion along the left arm of the barrel-chested
thick-armed male goblin.
The barrel-chested thick-armed male goblin reverses his long sharp naginata and
brings it up against your head making a second blow!
You are physically feeling very well and mentally in full vigour.
The barrel-chested thick-armed male goblin is feeling very well.
You sense that someone has laid a peace spell over this room.
You graze your basket-hilt falchion along the barrel-chested thick-armed male
goblin.
You are physically feeling very well and mentally in full vigour.
The barrel-chested thick-armed male goblin is feeling very well.
You barely touch the barrel-chested thick-armed male goblin's body with your
basket-hilt falchion.
The barrel-chested thick-armed male goblin reverses his long sharp naginata and
brings it up against your head making a second blow!
The barrel-chested thick-armed male goblin scratches your head with his long
sharp naginata.
You graze your basket-hilt falchion along the stomach of the barrel-chested
thick-armed male goblin.
You are physically slightly hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
The barrel-chested thick-armed male goblin grazes your legs with his long
sharp naginata.
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
You scrape your basket-hilt falchion along the barrel-chested thick-armed
male goblin's body.
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
You get a handful of small purple berries from your leather pouch containing
components (open).
You get a handful of small purple berries from your leather pouch containing
components (open).
You wink suggestively.
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
The barrel-chested thick-armed male goblin opens the suede leather scrip.
The barrel-chested thick-armed male goblin removes his suede leather scrip
(open).
The barrel-chested thick-armed male goblin wears the suede leather scrip
(open).
The barrel-chested thick-armed male goblin closes the suede leather scrip.
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
The barrel-chested thick-armed male goblin grazes your left arm with his long
sharp naginata.
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is slightly hurt.
You feel a big shift in the market.
The barrel-chested thick-armed male goblin barely scrapes your body with his
long sharp naginata.
The barrel-chested thick-armed male goblin rasps: I got enough of them aswell
You are physically somewhat hurt and mentally in full vigour.
The barrel-chested thick-armed male goblin is feeling very well.
You scrape your basket-hilt falchion along the barrel-chested thick-armed
male goblin.
You block the barrel-chested thick-armed male goblin's attack with your
blackened kite-shield.
You say: that's great
Illusion arrives from below.
Sharn arrives from below.
You say: I have tons
You scrape your basket-hilt falchion along the barrel-chested thick-armed
male goblin's left shoulder.
You are physically somewhat hurt and mentally in full vigour.
Sharn is feeling very well.
Illusion is feeling very well.
The barrel-chested thick-armed male goblin is slightly hurt.
Illusion bows with the old-fashioned courtesy of a Solamnic Knight.
Illusion introduces himself as:
Illusion di Caela of Caermish, the High Warrior of Solamnia, titan, male human.
You hug Illusion.
Sharn bows with the old-fashioned courtesy of a Solamnic Knight.
You barely touch the barrel-chested thick-armed male goblin's right thigh with
your basket-hilt falchion.
Sharn introduces herself as:
Sharn Annica of Icereach, the Shield Knight, hero, female human.
The barrel-chested thick-armed male goblin grazes your body with his long sharp
naginata.
You demonstrate your delight in seeing Sharn by embracing her around the legs
in a firm hug.
You are physically hurt and mentally in full vigour.
Sharn is feeling very well.
Illusion is feeling very well.
The barrel-chested thick-armed male goblin is slightly hurt.
The barrel-chested thick-armed male goblin introduces himself as:
Dionysos Torak of the Black Blade, Ferocious Captain of the Red Fang, the
General of the Red Dragonarmies of Ansalon and Associate Gardener of Gont,
myth, male goblin.
You barely touch Dionysos with your basket-hilt falchion.
Sharn hiccups.
Sharn hiccups.
Sharn hiccups.
Sharn hiccups.
Dionysos quickly turns the point of his long sharp naginata towards Illusion.
In a blind charge, Illusion throws himself onto the end of Dionysos's long
sharp naginata, impaling himself badly, and effectively incapacitating himself.
Dionysos turns to attack Illusion as Illusion distracts him, allowing you to
escape.
Dionysos's eyes blaze with battle lust.
Dionysos's eyes blaze with battle lust.
You feel a great shift in the market.
You graze your basket-hilt falchion along Dionysos's left arm.
You are physically hurt and mentally in full vigour.
Sharn is feeling very well.
Illusion is feeling very well.
Dionysos is slightly hurt.
Dionysos swings at Illusion's body with his long sharp naginata, but his
black steel hauberk protects him.
You are physically hurt and mentally in full vigour.
Sharn is feeling very well.
Illusion is feeling very well.
Dionysos is slightly hurt.
You scrape your basket-hilt falchion along Dionysos's head.
As Dionysos catches Illusion off guard and prepares for the attack, he raises
his blackened kite-shield and slams it weakly into the body of Dionysos,
sending him staggering backwards.
You are physically hurt and mentally in full vigour.
Sharn is feeling very well.
Illusion is feeling very well.
Dionysos is somewhat hurt.
You barely touch Dionysos with your basket-hilt falchion.
Illusion invites you to join his team.
You are now hunting Dionysos.
Dionysos leaves down.
Illusion seems to have recovered from the shock of being impaled.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
Dionysos, a majestic snow-white warhorse, a skittish dark-brown warhorse, a
fluffy spotted dog and a pale wolf.
You are fighting Dionysos.
You attack Dionysos.
You feign an attack with your basket-hilt falchion, distracting Dionysos as you
attempt to create a hole in his defence.
You are now hunting Dionysos.
Dionysos leaves east.
You are physically somewhat hurt and mentally in full vigour.
The majestic snow-white warhorse is feeling very well.
The skittish dark-brown warhorse is feeling very well.
The fluffy spotted dog is feeling very well.
The pale wolf is feeling very well.
> East of Survival Training Center.
There are three obvious exits: north, east and west.
Dionysos.
You are fighting Dionysos.
You attack Dionysos.
> You graze your basket-hilt falchion along Dionysos.
Gravel crunches under your feet.
You are now hunted by Dionysos.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
A thoughtful poet.
Gravel crunches under your feet.
West side, near Dancing Potato and Survival Center. A Signpost.
There are two obvious exits: east and west.
An angry male bondsman.
Mattack whom?
Gravel crunches under your feet.
Top of wooden pier.
There are two obvious exits: east and down.
You are unable to attack your target.
Mattack whom?
You find no such living creature.
West side, near Dancing Potato and Survival Center. A Signpost.
There are two obvious exits: east and west.
An angry male bondsman.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
A thoughtful poet.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A majestic snow-white warhorse, a skittish dark-brown warhorse, a fluffy
spotted dog and a pale wolf.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Dionysos, Sharn and Illusion.
You grin merrily.
Dionysos giggles merrily.
Ok.
Illusion closes the black silken sash.
Ok.
You are physically somewhat hurt and mentally in full vigour.
Dionysos is somewhat hurt.
Sharn is feeling very well.
Illusion is feeling very well.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Dionysos, Sharn and Illusion.
Illusion asks you: intro?
You are no longer hidden.
You introduce yourself to Illusion.
You say to Illusion: Sure!
You are physically somewhat hurt and mentally in full vigour.
Dionysos is somewhat hurt.
Sharn is feeling very well.
Illusion is feeling very well.
Illusion chuckles politely.
You say to Illusion: You see, he hides here before hero ;)
Illusion utters something in the Solamnian language.
Illusion scratches his head.
You failed to hex your target.
You failed to hex your target.
You place a hex upon Dionysos!
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Dionysos has yellowish-green polka-dots in his purple hair, Sharn and Illusion.
Sharn utters something in the Solamnian language.
Illusion utters something in the Solamnian language.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Dionysos is on his knees worshipping Nob Nar, Sharn and Illusion.
Sharn nods solemnly at Illusion.
Sharn utters something in the Solamnian language.
You ask Illusion: I have caltrops, so if he mounts his wolf they will stop him
Illusion utters something in the Solamnian language.
Illusion nods understandingly at you.
Dionysos rasps: Im just wating for my backup
Sharn utters something in the Solamnian language.
Illusion nods understandingly at Sharn.
You say: called iRl
You giggle mischievously.
You say: since you dont have a dog, and I did not see you going to post office
You say: jsut running straight here
Dionysos rasps: nah thats polskis that do that
You say: huh?
You giggle mischievously.
Dionysos rasps: I dropped him a mail 7 mins ago
You say: Yeah, sure
You say: was following you
Illusion bellows: What's a polski?
Illusion tries to look thoughtful but fails.
You say: and I'm logging all that
Dionysos rasps to Illusion: SOme strange people
Tease whom/what playfully?
Dionysos rasps: Very strange indeed
Tease whom/what playfully?
You say to Dionysos looks more like an elf than a goblin!: Some peopel will have nice log to read.
Dionysos rasps to you: Thats nice.
Okay, what do you want to say through Dionysos?
Your tummy is a bit upset!
Excuse yourself! You burp rudely.
Excuse yourself! You burp rudely.
A velvet-robed gloomy male human arrives from below.
Dionysos seems to have caught on to you.
You say: haha
You are physically slightly hurt and mentally in full vigour.
The velvet-robed gloomy male human is feeling very well.
Dionysos is feeling very well.
Sharn is feeling very well.
Illusion is feeling very well.
Dionysos invites the velvet-robed gloomy male human to join his team.
The velvet-robed gloomy male human greets Dionysos, saying: Hail in the name of
the Dark Temptress!
The velvet-robed gloomy male human joined the team of Dionysos.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A velvet-robed gloomy male human, Dionysos has an upside-down nose on his chin,
Sharn and Illusion.
Sharn asks you: masz fireweeda?
Illusion utters something in the Solamnian language.
Dionysos asks the velvet-robed gloomy male human something.
You ask Sharn: nic nie pomoze na talony
Sharn nods understandingly.
The velvet-robed gloomy male human asks Dionysos something.
Sharn utters something in the Solamnian language.
Dionysos asks the velvet-robed gloomy male human something.
Dionysos asks the velvet-robed gloomy male human something.
Illusion utters something in the Solamnian language.
The velvet-robed gloomy male human asks Dionysos something.
Sharn utters something in the Solamnian language.
You ask Illusion: I guess you better not risk the fight with pot?
Dionysos goes hmmmm.
Sharn utters something in the Solamnian language.
You ask Illusion: I can take care of myself, if you want better leave
Illusion asks you: not sure really..
Sharn bursts into hearty, infectious laughter.
Dionysos asks the velvet-robed gloomy male human something.
Illusion asks you: we won't leave
You ask Illusion: I cant stand against them two, i have too little con to stand
against multiple impale and talons
Illusion states his decision to stand by your side, no matter what occurs.
Illusion asks you: join in
Illusion is a blue-eyed brown-haired male human, presenting himself as:
Illusion di Caela of Caermish, the High Warrior of Solamnia, titan, male human.
He has scars on his left leg, nose, left arm, right arm, right hand, forehead
and left cheek.
He is wearing a golden scabbard.
He has his traditional ornamented holster strapped to his back.
He is a Very Respectable Supporter of the Prestigious Knights' Club.
His tunic is decorated with the symbol of the Order of the Crown.
He is wielding a basket-hilt falchion in his left hand.
His forest green cape is decorated with a crest depicting a red sword with
peridots on its hilts, the star Luinal at its tip, on a field of forest green.
He is wearing his insignia of the crimson kestrel, the mark of a Swordsmaster
of the Realms.
He is trying to look thoughtful.
He has milk white skin.
He has a refined aura.
He is wearing a silver star ring, a silver mermaid ring, a blackened
kite-shield, a platemail bracers, a pair of iron boots, a pair of tempered
greaves, a black steel hauberk, a black silken sash, a forest green cape
and a death's helmet.
He has piercing bright blue eyes.
His hair is shoulder length, light brown and wavy.
He is tall and lean for a human.
He looks like the image of perfection.
He seems to be feeling very well.
He seems to be a Solamnian human from Krynn.
He is wearing his plain brass pin, identifying him as a Wise Person of Genesis.
He has an amazing tattoo of an ancient balance on his left hand.
Sharn is a very dirty female human, presenting herself as:
Sharn Annica of Icereach, the Shield Knight, hero, female human.
She has scars on her left leg, right leg, nose, left arm, right arm, left hand,
right hand, left cheek and right cheek.
She has about her an aura of feminine mystique.
Her tunic is decorated with the symbol of the Order of the Crown.
She is wielding a solamnian broadsword in her right hand.
She has her traditional ornamented scabbard strapped to her back.
She is a Very Respectable Supporter of the Prestigious Knights' Club.
She is wearing her insignia of the crimson kestrel, the mark of a Swordsmaster
of the Realms.
She is nodding understandingly.
She has milk white skin.
She is wearing a small badge, a white pelt, a ruby-eyed snake ring, a light
tower shield, a shapely pearl-studded silver torque, a pair of iron boots,
a solamnian scalemail, a large dwarven backpack, a small silver club and a
tempered helmet.
She has feline midnight black eyes.
Her hair is neck length, light brown and styled with a pony tail.
She is tall and lean for a human.
She looks like the image of perfection.
She seems to be feeling very well.
She is wearing a small silver club-brooch on her chest. The small spiked ball
on the chain swings with her every move.
She seems to be an Icereach human from Krynn.
Sharn humbly accepts the offer Illusion has made.
You open the black silken sash.
You get a sybarun khopesh from your black silken sash (open).
You give a sybarun khopesh to Sharn.
The velvet-robed gloomy male human asks Dionysos something.
The black silken sash is ornamented with a shimmering print of leaves falling
in unseen space. Lacking symmetry, each leaf print falls to its own gravity as
the outline draws itself out in the light. Folded into the front lining, a long
pouch is hidden to hold small tools and collectibles. The silk is known to
originate from the region of northern Terel.
It is open.
The black silken sash (open) contains a dwarven war-mace, an azure rune-etched
longsword, 20 big oranges, six gold coins, a gold tabard and many strange clear
potions.
Sharn asks you: drunk
Sharn thanks you gratefully.
Sharn opens the large dwarven backpack.
Sharn puts a sybarun khopesh into her large dwarven backpack (open).
Sharn closes the large dwarven backpack.
You ask Sharn: jak drunk to wieldniessz, chyba ze bardziej
Dionysos nods solemnly at the velvet-robed gloomy male human.
Sharn opens the large dwarven backpack.
Sharn gets a sybarun khopesh from her large dwarven backpack (open).
Sharn closes the large dwarven backpack.
Dionysos asks the velvet-robed gloomy male human something.
Sharn opens the large dwarven backpack.
Sharn puts a solamnian broadsword into her large dwarven backpack (open).
Sharn closes the large dwarven backpack.
Illusion utters something in the Solamnian language.
Sharn opens the large dwarven backpack.
Sharn closes the large dwarven backpack.
The velvet-robed gloomy male human asks Dionysos something.
Sharn utters something in the Solamnian language.
Sharn removes her light tower shield.
There are 63 players in the game. Within the requested type you know:
Barl Dargoth Maximilian* Thyrus
Chmee Dionysos Mim Tigerlily
Consola Eowul Nyneve Valdar
Czucz Illusion Sharn Vilbert
You ask Sharn: albo nie ;P
Sharn utters something in the Solamnian language.
Sharn opens the large dwarven backpack.
Sharn puts a sybarun khopesh into her large dwarven backpack (open).
Sharn closes the large dwarven backpack.
Dionysos's eyes blaze with battle lust.
Illusion asks you: We could just try leaving together though
Sharn opens the large dwarven backpack.
Sharn gets a solamnian broadsword from her large dwarven backpack (open).
Sharn closes the large dwarven backpack.
You ask Illusion: call some calians? I can send a dog
Sharn wields her solamnian broadsword.
Sharn wears the light tower shield.
Sharn utters something in the Solamnian language.
Illusion asks you: no any awake?
Illusion asks you: know even
You ask Illusion: I see czucz and Thyrus, they are on
Illusion asks you: yeah.. call them then
You are physically feeling very well and mentally in full vigour.
The velvet-robed gloomy male human is feeling very well.
Dionysos is feeling very well.
Sharn is feeling very well.
Illusion is feeling very well.
Dionysos rasps: brb
You are now hunting Dionysos.
Dionysos leaves down.
The velvet-robed gloomy male human leaves down.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A majestic snow-white warhorse, a skittish dark-brown warhorse, a fluffy
spotted dog and a pale wolf.
The skittish dark-brown warhorse tosses its head around and snorts playfully.
The majestic snow-white warhorse suddenly snorts, and tosses its mane.
Your dog is standing right beside you!
East of Survival Training Center.
There are three obvious exits: north, east and west.
Western center of garden.
There are two obvious exits: south and west.
There is no obvious exit east.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Gravel crunches under your feet.
Southern end of Bazaar, near a shop.
There are four obvious exits: west, north, east and south.
What ?
Dionysos arrives from the south.
A velvet-robed gloomy male human arrives from the south.
Dionysos leaves west.
The velvet-robed gloomy male human leaves west.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Gravel crunches under your feet.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
A dark jovial male dwarf.
Gravel crunches under your feet.
West side, near Dancing Potato and Survival Center. A Signpost.
There are two obvious exits: east and west.
An angry male bondsman.
The angry male bondsman says: I do not believe in hobbits.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A majestic snow-white warhorse, a skittish dark-brown warhorse, a fluffy
spotted dog and a pale wolf.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A velvet-robed gloomy male human, Dionysos has an upside-down nose on his chin,
Sharn and Illusion.
Dionysos leaves down.
The velvet-robed gloomy male human leaves down.
Illusion utters something in the Solamnian language.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A majestic snow-white warhorse, a skittish dark-brown warhorse, a fluffy
spotted dog and a pale wolf.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Gravel crunches under your feet.
Southern end of Bazaar, near a shop.
There are four obvious exits: west, north, east and south.
Southern end of Bazaar.
There are four obvious exits: north, west, east and south.
A long-nosed anti-social male dwarf, a blue-eyed trustworthy male dwarf, a
bruised male beggar, a smiling male bondsman and a sepulchral aging female
human.
The blue-eyed trustworthy male dwarf roars: The baker is complaining that the
infidels are stealing food from her again.
Southeast end of Bazaar, at entrance to a junk shop.
There are four obvious exits: north, west, east and tent.
A young smiling male gnome.
> There is no obvious exit south.
The young smiling male gnome growls: Enter this tent for a look at some
novelty junk.
A small three-sided tent.
There is one obvious exit: out.
A sad female hag and a hunched old male gnome.
You feel a small shift in the market.
You call to your dog from across the miles, hoping that he can find his way
back to you.
A male gnome voice shouts: We've got novelty junk here!
Your fluffy spotted dog comes pacing up to you, wagging his tail.
You are no longer hidden.
The fluffy spotted dog suddenly stands at attention, ears forward, and stares
intently at you!
You begin to jot down a message for Czucz.
Extended editor! Type ~? for help and ** to finish editing.
The fluffy spotted dog sniffs around you.
You roll up the scroll and seal it with your crest. You then tie it to the
fluffy spotted dog's harness, instructing him to deliver it to Czucz. The
fluffy spotted dog runs off to carry out your command.
Southeast end of Bazaar, at entrance to a junk shop.
There are four obvious exits: north, west, east and tent.
A young smiling male gnome.
East corner of Bazaar.
There are four obvious exits: north, west, east and south.
A dark ill-tempered male dwarf.
Base of the hill in the center of the Bazaar hill.
There are five obvious exits: north, east, west, south and up.
A heavily burdened peddler and a burdened male slave.
East corner of Bazaar. Entrance to a green-striped tent.
There are five obvious exits: north, west, east, south and tent.
A dark jovial male dwarf, a thoughtful poet, a red-bearded mean male dwarf, a
stumpy friendly male dwarf, a stumpy brutal male dwarf, a grinning dark-eyed
male human, a young fisherman, a hopeful female slave and a strong male
bondsman.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
Gravel crunches under your feet.
West side, near Dancing Potato and Survival Center. A Signpost.
There are two obvious exits: east and west.
An angry male bondsman.
Bird poop lands on the person in front of you.
Gravel crunches under your feet.
Top of wooden pier.
There are two obvious exits: east and down.
On the float.
There is one obvious exit: up.
A sturdy wooden boat.
You make your way up the rickety walkway.
It sways dangerously.
Top of wooden pier.
There are two obvious exits: east and down.
West side, near Dancing Potato and Survival Center. A Signpost.
There are two obvious exits: east and west.
An angry male bondsman.
Western edge of Market. A flower stall.
There are five obvious exits: north, east, west, south and stall.
East of Survival Training Center.
There are three obvious exits: north, east and west.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A majestic snow-white warhorse, a skittish dark-brown warhorse and a pale wolf.
Dionysos arrives from above.
A velvet-robed gloomy male human arrives from above.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Sharn and Illusion.
Dionysos arrives from below.
A velvet-robed gloomy male human arrives from below.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A velvet-robed gloomy male human, Dionysos looks more like an elf than a
goblin!
, Sharn and Illusion.
Dionysos lets off a real rip-roarer.
You stand in a strange room with no windows. Below you is a staircase that
leads to a noisy room, but here all the sounds seem muted and strange. The room
is completely empty except for a strange bulletin board that stands
inexplicably in the center of the room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
A velvet-robed gloomy male human, Dionysos is missing his right eyebrow, Sharn
and Illusion.
Sharn utters something in the Solamnian language.
Dionysos leaves down.
The velvet-robed gloomy male human leaves down.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A velvet-robed gloomy male human, Dionysos is on his knees worshipping Nob Nar,
a majestic snow-white warhorse, a skittish dark-brown warhorse and a pale wolf.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Sharn and Illusion.
Illusion utters something in the Solamnian language.
You say: they want to fight prooly
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A velvet-robed gloomy male human, Dionysos has a HUGE wart on the end of his
extremely looonnnggg nose, a majestic snow-white warhorse, a skittish dark-
brown warhorse and a pale wolf.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Sharn and Illusion.
You say: he eat skunk berries already
You are carrying 18 gold coins, seven platinum coins, 36 sybarun coins, 55
copper coins, 12 silver coins, a blue-green aquamarine, a blue lapis lazuli
and a violet spinel.
You are wearing a black leather scabbard on your hip.
You are wielding a basket-hilt falchion in your left hand.
You are wearing your insignia of the crimson kestrel.
You are wearing a webcloth body-stocking, a pair of thick leather gloves, an
earth-colored firebane cloak, a beautiful ruby-encrusted platinum torque, a
pair of scarlet-gold scale boots, a blackened kite-shield, a silver
serpentine ring, a black silken sash (open), an engraved gold signet ring,
a golden star ring, a silver mermaid ring, a small silver club and a great
black skull.
You are wearing the small silver club-brooch on your chest.
You are wearing your plain pin.
You are also carrying two handfuls of small purple berries, an average gray
snake, many six-pronged caltrops, a leather pouch containing components
(open), a herb jar (open), four flasks of oil, an iron oil-lamp, two hard
sausages, six excellent torches, a small badge, a magic paper, three big
oranges, a disguise kit, a big heavy stick, an expensive gold-shimmering
purse and a large brown pipe.
Illusion nods solemnly.
You say: ate even
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A velvet-robed gloomy male human, a majestic snow-white warhorse, a skittish
dark-brown warhorse and a pale wolf with Dionysos riding on her.
The majestic snow-white warhorse and Dionysos are fighting each other.
Dionysos burps rudely.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Sharn and Illusion.
You say: killing horses
Illusion asks you: Why do you want to fight him? we could just leave
You are no longer hidden.
Illusion leaves down.
Sharn leaves down.
Join whose team?
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A velvet-robed gloomy male human and a pale wolf with Dionysos riding on her.
Dionysos has a sign on his back saying, "KICK ME!!"
is fighting the majestic snow-white warhorse.
In the common board room.
A vermillion trews with a stupendous codpiece, an ornamental baldric and a
common bulletin board.
Survival Training Center.
There are two obvious exits: east and up.
A bulletin board.
A velvet-robed gloomy male human and a pale wolf with Dionysos riding on her.
East of Survival Training Center.
There are three obvious exits: north, east and west.
A majestic snow-white warhorse, a skittish dark-brown warhorse, Sharn and
Illusion.Gravel crunches under your feet.
Southern end of Bazaar, near a shop.
There are four obvious exits: west, north, east and south.
A blue-eyed trustworthy male dwarf.
Southern end of Bazaar.
There are four obvious exits: north, west, east and south.
A long-nosed anti-social male dwarf, a bruised male beggar, a smiling male
bondsman and a sepulchral aging female human.
Southeast end of Bazaar, at entrance to a junk shop.
There are four obvious exits: north, west, east and tent.
A young smiling male gnome.
West of guardsmen's hut, outside the locket-smith tent, north of gem shop.
There are five obvious exits: north, east, west, south and tent.
Guard's Building.
There are two obvious exits: west and east.
A blue-eyed fierce male dwarf, a short-legged fierce male dwarf, a long-nosed
unhappy male dwarf and a stumpy angry male dwarf.
North to Museum and Bazaar, South to Tribunal.
There are three obvious exits: north, west and south.
Guard's Building.
There are two obvious exits: west and east.
A blue-eyed fierce male dwarf, a short-legged fierce male dwarf, a long-nosed
unhappy male dwarf and a stumpy angry male dwarf.