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Re: deadly quests

Posted: 18 Jun 2020 22:18
by gold bezie
@Zhar i mean the quest in minas tirith where you are poisoned at the end. Forgot the name, was a long time ago. Back then i was a ranger so i could cleanse myself, but others of my level then would have died.

But i get the point...

Re: deadly quests

Posted: 19 Jun 2020 09:37
by Drazson
gold bezie wrote:
18 Jun 2020 22:18
@Zhar i mean the quest in minas tirith where you are poisoned at the end. Forgot the name, was a long time ago. Back then i was a ranger so i could cleanse myself, but others of my level then would have died.

But i get the point...
That's how I met my first Ranger! :)

Re: deadly quests

Posted: 12 Aug 2020 21:34
by TaranGoatWalker
gold bezie wrote:
18 Jun 2020 22:18
@Zhar i mean the quest in minas tirith where you are poisoned at the end. Forgot the name, was a long time ago. Back then i was a ranger so i could cleanse myself, but others of my level then would have died.

But i get the point...
just did tht quest, didn't take dage as an adept.
didn't get poison either, although the murderer scraped me.

Re: deadly quests

Posted: 14 Aug 2020 09:58
by Syviis
As much as I'd love people to stay and not rage quit because of a death, it sort of loses the fun in the game. Sometimes those deaths or potential deaths are key to more social interaction: like how someone would see you reincarnated and invite you to get out of death recovery or when you get poisoned in the murder quest you'll end up meeting a healer (or in most cases some newbies ntell it out because of surprise and confusion). I do agree that that should have some kind of warning from NPC's like other quests, but having it baby-proofed hinders the adventuring.