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Quests with alignment restrictions 
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Titan
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Joined: 05 Mar 2010 01:05
Posts: 540
Meercat wrote:
Imagine you are a myth sized goblin character who is in an evil guild like Angmar. You want to maximize your quest experience because you believe it's important for growth.


Heh.

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01 May 2019 18:03
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Joined: 20 May 2017 15:25
Posts: 208
Mersereau wrote:
Meercat wrote:
Imagine you are a myth sized goblin character who is in an evil guild like Angmar. You want to maximize your quest experience because you believe it's important for growth.


Heh.


I am surprised that nobody has suggested to go back in time when an arch cheated with various inner workings of genesis so that his friends could get massive amounts of quest xp from doing simple quests.


01 May 2019 18:50
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Titan
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Joined: 05 Mar 2010 01:05
Posts: 540
They probably don't have any nanotech to do that.

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01 May 2019 20:53
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Great Adventurer

Joined: 30 Aug 2017 19:55
Posts: 162
Wouldn't it just be easier to slide the scale of when people hit the cap?

Add up all the quest exp that can be gained for doing every quest. Add up the evil-aligned quests exp and subtract it from all possible qexp gained to form a new cap. Done.

Now it doesn't matter if you do them or not, OCD wise go kill yourself off and spend the plats.


03 May 2019 00:27
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Joined: 04 Mar 2010 04:36
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Greneth wrote:
Wouldn't it just be easier to slide the scale of when people hit the cap?

Add up all the quest exp that can be gained for doing every quest. Add up the evil-aligned quests exp and subtract it from all possible qexp gained to form a new cap. Done.

Now it doesn't matter if you do them or not, OCD wise go kill yourself off and spend the plats.


Sure, that would work. Although, what about everyone with a decade of event rewards? Or everyone who's been here every Wednesday for years to complete the market quest? While some would no doubt like a lowered QXP cap, I have a feeling a fairly large number of players will also feel cheated... since they suddenly got nerfed. And we would of course have t think of new rewards for the weekly quests and future events...


03 May 2019 00:50
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Great Adventurer

Joined: 30 Aug 2017 19:55
Posts: 162
Cherek wrote:
Greneth wrote:
Wouldn't it just be easier to slide the scale of when people hit the cap?

Add up all the quest exp that can be gained for doing every quest. Add up the evil-aligned quests exp and subtract it from all possible qexp gained to form a new cap. Done.

Now it doesn't matter if you do them or not, OCD wise go kill yourself off and spend the plats.


Sure, that would work. Although, what about everyone with a decade of event rewards? Or everyone who's been here every Wednesday for years to complete the market quest? While some would no doubt like a lowered QXP cap, I have a feeling a fairly large number of players will also feel cheated... since they suddenly got nerfed. And we would of course have t think of new rewards for the weekly quests and future events...


Well it goes both ways, there are a lot of quests which had values changed over the years, some that arent even in game anymore. I'm sure if the exact amount was told to new players they would feel cheated as well. Anyone in the 90's got to really enjoy those benefits and still do. No need to change the rewards really, just offer other choices as well. If someone wants to keep doing the weekly and events so they dont have to do other quests, let them. If someone has max qexp and would rather have an imbue, give them that.


03 May 2019 01:26
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Great Adventurer

Joined: 04 Jun 2010 23:37
Posts: 163
I would actually like to see the qcap raised :)


03 May 2019 13:13
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I split the topic since it derailed a bit. The other discussion about QXP was moved here: viewtopic.php?f=2&t=4793&p=43719#p43719


13 May 2019 13:43
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