Post
by Kiara » 28 Nov 2013 03:58
Amorana:
Well, good post. I dont really disagree with your views. I think it would be fine with me if everything was more RP-ish. To a limit anyway. I am not sure it would be helpful for the playerbase if everyone were expected to act like in the mentioned four guilds either. I think that would scare people away as well. Because not everyone wants that type of "hardcore" RP. Since all the stuff I listed, and more, happens all the time, and many of our current players do it because, I assume, they want to. Should we not simply accept that as part of the game? And roleplayers should... well adapt and and accept not everyone they meet will RP?
Dont get me wrong now. I am not saying we should stop RP-ing, but one could argue that most people in the game today RP very little, and may not enjoy a more RP heavy game? Because if they did enjoy RP they would RP?
You worry people wont enjoy the game with less immersion etc, because that is how you enjoy the game. But I assume it goes both ways too? I am sure there's a lot of people who dont really want to RP much at all. Thats simply not why they play. So my only conclusion really is the most players today prefer less RP? And those who like it are drawn to mainly the four guilds you chose. And maybe thats good? I understand that those who like RP would prefer everyone else also RPing just as much... but has it really been that case at any point?
I am not so sure we had that much more RP in the past? Did we really? I mainly remember wars, logs all over the place, in game and out of game, quest solutions being distributed, ICQ-talks, groups of people in computer labs sharing everything simply by talking, watching each others screens, talking swedish, polish, danish, in game and so on. Some people loved RP and were mages or ino ther guilds that at that time were considered more RP-ish. Or you became a gladiator and didnt care at all about RP. Some simply liked getting together, grabbing a few beer (iRL) and gang up to PVP. No RP at all. I think Genesis has always been a game that has attracted many different types of players and play styles, and I am not sure I really see a reason to try to change that... or if its even possible? Do we want to?
Personally I think I am somewhere in between. I prefer to stay out of iRL talk as much as possible, and its almost always possible. You can always "take a nap" or "be in thoughts" or something instead of telling everyone you need to take a smoke. And so on. That, talking in another language, and letting your friends join an RP-style guild without effort, is for me the "worst RP crimes". Maps, quest docs, and other common info being spread around I've usually seen as helpful and without it I am not sure I would have stayed so long. Logs have for me been a positive experience. Reading about other fights, seeing abilities other guilds used, combat tactics, etc, has encouraged me to PVP more than anything else. But thats a personal preference, I can see your side of it also, and if you're looking to always stay in character I can see how it would break that illusion a bit.
So... I understand and agree with all your points. But I think your views on those things will matter depending on what type of player you are. You, Hektor, Celephias, and many others in the mentioned four guilds are probably furthest towards RP on the scale, the opposite player is almost completely non-RP, and most of us probably end up somewhere in between I think.
Would the game be better if everyone leaned more towards RP? Good question. I dont really know? Would we gain or lose players? I guess we can only... guess.