I dont wanna hijack that thread but statements like that pop up now and then and almost always when there is some type of conflict in the game leading to people dying. I figured it would be interesting to discuss it.Prokop wrote:I am ticked that the only concrete result (death and gear are not permanent) is that 2, maybe 3 players have left the game.
First of all, care to elaborate Prokop? Have 2-3 players really left the game because of this conflict? (Which compared to many other conflicts still is fairly minor) And what does "leave the game" really mean? They left for good? Never to come back? Or took a little break? Saying someone left the game sounds so final. They said they're not coming back?
Secondly, no matter if its permanently or temporarily, why did they stop playing exactly? Because they died, that is, because they lost XP and think it's too much work to recover? Because they lost gear? Because they were embarrassed for dying? Because they felt bullied by bigger players? Because they hate PVP and want no part of a game with PVP?
The reasons could be many, and since people often tend to leave the game, or at least take a break, when conflicts appear I think it's worth exploring to figure out what exactly makes people leave, and how conflicts could be more fun.
Thoughts?