Ok, now I understand what you meant. I suppose I could have told the team leader when I snatched the one who failed the test, and that point informing the team leader would not mess up the test anyway. So ok, I get it. Valid point.Alisa wrote:What i was trying to convey was the feeling the team leader and the rest of the team gets when a member is suddenly missing. They start running in circles, looking for that player, as that player certainly is in trouble. The only real reason why he wouldn't follow is simple fatigue, and that will kill a myth too.Cherek wrote:Alisa wrote: And really, a large team of high level characters with at least an active leader (which they had) in the Utterdark will hardly be in danger if they lack one member. Or two. There's barely a place in Genesis that poses a real danger for a SOLO myth who's at his/her computer. But if that is your major concern, perhaps it's best to team with people who watch their screens, or, don't go into dangerous areas when one or more people in the team is AFK?
That does create alot of frustration, when you find out he is just away chatting with a wizard about a too long break.
As you said yourself, nobody is punished and you are trying to find the way thats best for the majority.
Its teeming with hurt feelings here, and i did cause some of that for which i am truly sorry.
To resume to the actual discussion, maybe another thread should be made, or this should be purged
My feelings in this, and why i thought the rules should be adapted is still because of family. When called, i go. This game is still build so a daughter calling can set me back a month or more. Either from dying or from failing the bot check. That is not going to happen many times before i stop playing, and it will affect others too....
Chanelle wrote "either you play or you don't". Black or white. I'm grey here, because i like to play but i wil not put it first.
Regardless of how hard we decide to enforce these rules I think if you get called away a few times from the computer I am not gonna come hunting you for it, or punish you. It's highly unlikely you'll ever be tested if you're generally an active player who sometimes happen to leave the computer for various RL issues. And if it happens that rarely it's very unlikely you'd be tested at the exact time you leave. And even if you did get caught you'd still be a first time offender and I'd probably be pretty understanding. Players who are generally active should never have something to fear.
It's a complicated matter though, which is why I started the thread, and why I checked on people who I think might script unattended in order to confirm if they are, and then have chat with them. For some, like Chanele it's very black and white, for others its much more grey. Anyway, to try to nudge this thread in the right direction again:
As I see it there are two ways to deal with this, and those are the two options we have discussed upstairs too:
1.
Fiercely hunt botters. See it very black and white. This WILL lead to both anger, and people perhaps quitting the game, at least temporarily, som for good perhaps. But those who remain will most likely be at their screens when playing. And after a while it will start to be normal to LD when you need a break, normal not to drag around inactive players. It will to normal to play Genesis when you play Genesis. And when you make dinner you make dinner, when you work, you work, etc. Not the combination we have today. People would most likely adjust to only doing other things on the side where they still can also look at their screen. And those who truly bot will of course have been deleted or stopped doing it altogether very quickly. Yes, we may lose a few players, and it will cause anger for awhile, but in the end, those who remain will probably have adopted another style of play that is more active. Which in turn would benefit both new players, and old, as it should lead to more interaction as there are much fewer semi-active "drones" in the game, and no bots at all.
2.
More or less let people play their semi-idle style they do today, only bother about checking those who REALLY bot, for hours and hours, completely unattended. Work instead to promote active play by code, so that activity is rewarded and botting is not. This sounds good in theory but will also require a lot of wizard work, and as you know we dont have too many wizards, so it could take a while. Also, some will still chose to be half-idle bots despite anything we code to try to remote active play. This options will most likely not have the same, and immediate, impact on botting as option 1 either. On the other hand, people will be able to enjoy the game as they always have, even if thats means many are semi-active, or less. And we probably do not risk losing many players, if any. Except those we may lose _because_ of the bots and drones of course.
So yeah... that's basically the options I see. Number 3 would be to let botting be completely free, but I am not even gonna list that. I dont want it, and I doubt many players want it to be completely free either.
Anyone see another option, feel free to share.