Multiple players living in one house - is this a problem?
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Multiple players living in one house - is this a problem?
If I remember right, logging in with two characters at the same time is not allowed. Are the wizards going to think that I'm playing more than one character (cheating) if my kids are logged in at the same time that I am? We could potentially have 5 people playing from one house if everyone was going at once here and I don't want someone's character to get deleted or anything like that. Do I need to do anything to make sure that we're not breaking a rule somewhere?
Trying to help breed a new generation of Genesis players for you all,
Ives
Trying to help breed a new generation of Genesis players for you all,
Ives
Re: Multiple players living in one house - is this a problem
you have to speak with wizards and inform them about such situation.
Re: Multiple players living in one house - is this a problem
Thank you for your help!
Re: Multiple players living in one house - is this a problem
They have been pretty good about it in the past,
When I was in University I lived with a fellow mudder. We simply told them we lived together and named the characters and all seemed to be okay.
I don't see it'd be different now.
When I was in University I lived with a fellow mudder. We simply told them we lived together and named the characters and all seemed to be okay.
I don't see it'd be different now.
Re: Multiple players living in one house - is this a problem
Just send a mail to AoP to inform them and that should be enough.
Re: Multiple players living in one house - is this a problem
me and my hisband both play gen and never had an issue, (though hubby doesnt play much latly) Heck we started in the same computer lab with several other Genesis players. one advantage of a small close knit community like genesis is the admin don't just auto nuke you they will talk to you if there is an issue.
if you want to make sure to keep things clear you can have people in your household use the "second" command for if any person in the household has alts. if the admin can see ok bob has 2 chars mary has 3 chars and the rest have one each they will probibly realize its a family or computer lab.
if you want to make sure to keep things clear you can have people in your household use the "second" command for if any person in the household has alts. if the admin can see ok bob has 2 chars mary has 3 chars and the rest have one each they will probibly realize its a family or computer lab.
Re: Multiple players living in one house - is this a problem
INform the AoP and you'll be fine "Hewey, dewey and louey will be playing from this IP as we live in the same house" or something Its usually not an issue
Re: Multiple players living in one house - is this a problem
Yup. That's the best way. I'll make a note of it and if anyone should wonder about the IPs it wont be an issue.Draugor wrote:INform the AoP and you'll be fine "Hewey, dewey and louey will be playing from this IP as we live in the same house" or something Its usually not an issue
Re: Multiple players living in one house - is this a problem
maybe there could be a family command were people can register the other people playing same household if concerned about IP. only viewable by wizards and self.
Re: Multiple players living in one house - is this a problem
We have the command Snowrose. I am it.
It might be good that it actually requires some human contact and some effort in explaining your setup and why you play from the same IP. Just a command might open up for a lot of "families"...
It might be good that it actually requires some human contact and some effort in explaining your setup and why you play from the same IP. Just a command might open up for a lot of "families"...
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/