I have a question which may give fruit to either a bug report or a
required clarification on one specific option found within the help
files of the game.
While examining the help topics, I came across a one listed under
'combat' and called 'mercy'.
Curious as to what this was, I further investigated by use of 'help
mercy', which returned the following:
So I decided to try it out and used 'options merciful on' which returned:NAME
mercy
SYNOPSIS
This is not a command, simply information.
DESCRIPTION
With the command "options merciful on/off" a player can decide whether
or not to be merciful when the battle is won. Being merciful means
that the fight ends just before the death of the unlucky victim.
As a consequence, the victim will not lose his or her life, but you
may still claim the loot. Being merciful does not give the full
experience that killing would have given. Though it may be beneficial
to your alignment as well as other things.
SEE ALSO
options
END
After which I proceeded to test it out, curious as to what difference itMerciful combat <mercifil>: On
would make in combat and how the aforementioned definition of the help files
would be implemented.
The problem was that after attacking and subsequently winning the fight,
I killed my opponent and stood upon a corpse. The option set apparently
not changing in any way the development of a fight.
Can some of the more experienced players or wizards provide some insight
on this particular setting?
Regards.