View unanswered posts | View active topics It is currently 20 Oct 2018 22:35

Forum rules


- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.



Reply to topic  [ 41 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Nice ... thiefs in sparkle 
Author Message
Myth

Joined: 06 Mar 2012 00:14
Posts: 1660
mallor wrote:
Tarax the Terrible wrote:
Not the gelan ships since they r safe rooms. Tho why not remove that? They r very fast ships these days, safe room too seems a bit silly.


What really silly is nerfed caltrops and silly block that you can break automatically in 5 seconds or so, regardless size difference. That makes thieves nearly unkillable.



Caltrops arent nerfed I believe, its more that people have to high stats, above a certain dex you can just pass over them, they just havent kept up


19 Jun 2017 18:36
Profile
Rising Hero

Joined: 27 Jun 2011 13:20
Posts: 371
Draugor wrote:
mallor wrote:
Tarax the Terrible wrote:
Not the gelan ships since they r safe rooms. Tho why not remove that? They r very fast ships these days, safe room too seems a bit silly.


What really silly is nerfed caltrops and silly block that you can break automatically in 5 seconds or so, regardless size difference. That makes thieves nearly unkillable.



Caltrops arent nerfed I believe, its more that people have to high stats, above a certain dex you can just pass over them, they just havent kept up


We're talking about adept size newbie here. He walked right through them.


19 Jun 2017 19:24
Profile
Titan
User avatar

Joined: 10 Mar 2010 05:52
Posts: 451
Location: Denmark
Maybe he wore boots?

Wearing such, makes the caltrops useless.

_________________
Angmar! ANGMAR!! ANGMAR!!!
Pulp Znuga! PULP!!!!


20 Jun 2017 07:54
Profile
Rising Hero

Joined: 27 Jun 2011 13:20
Posts: 371
Avatar wrote:
Maybe he wore boots?

Wearing such, makes the caltrops useless.


Nope, he stumbled couple of times and passed them.


20 Jun 2017 08:13
Profile
Myth
User avatar

Joined: 09 Mar 2010 20:33
Posts: 1331
Location: UK
Yeah can just spam ur way through them.

Not
east = Ouch!
east = No your foot still hurts!
For even a second.

I tried caltrops too. lol

Might have to poison them next time..
Ahh it is just nostalaga to think that would help much.


But imagine if..
Caltrop once broke ur boots.
Again blocks movement for a second.

No dex can bypass.
Find and remove traps required.

The counter, picking them up wearing gloves.
Then the darkness wars begin for can they actually see to pick them up.

_________________
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)


20 Jun 2017 10:13
Profile
Rising Hero

Joined: 27 Jun 2011 13:20
Posts: 371
Thing is, certain things were changed the way people die less in PvP, caltrops, block. Moreover, the main reason that "helped" people kill each other in PvP is no longer with us, namely lag. What's the point in PvPing, if anyone can be miles away from you in a single click in matter of second.


20 Jun 2017 15:40
Profile
Site Admin
User avatar

Joined: 03 Mar 2010 20:51
Posts: 2234
Location: Some old coffin
Yeah - we need to make combat a bit more sticky with things like caltrops, in my opinion.

G.

_________________
Mmmmmm ... pie ...


20 Jun 2017 18:25
Profile
Myth

Joined: 06 Mar 2012 00:14
Posts: 1660
gorboth wrote:
Yeah - we need to make combat a bit more sticky with things like caltrops, in my opinion.

G.



There we go! :D Gorboth, just like us, wants more people to die :D Imo! No armoured boots, and you aint passing


20 Jun 2017 18:34
Profile
Adept

Joined: 27 Nov 2013 01:34
Posts: 103
And it will be the same result. There will be a select few individuals who master the skill with ingenuity and intelligence, and then there will be a public lynching about how unbalanced this or that is. ITs the same argument every time, just insert the new stat/skill/ability/change and reproduce the results.

Thieves cost me a token long ago... a mortar that was engraved by a long gone Nazgul. Yeah, I was pissed, but you don't leave things you don't want stolen in places where thieves can nick them. That's a simple lesson.


20 Jun 2017 19:10
Profile
Rising Hero
User avatar

Joined: 29 Feb 2016 19:51
Posts: 318
Location: Everywhere
Thing about caltrops.. It's not caltrops, it's caltrop. Just one.
OF COURSE THEY'RE JUST GOING TO WALK RIGHT OVER IT; IT'S A SINGLE PIECE OF TWO INCH METAL.

The idea behind real caltrops is that a couple dozen of them are thrown out and the area becomes completely impassible for normal people.
If the person being blocked had ninja-like agility, they could vault over or dance their way through the spikes.
Then, the people that threw them out would be blocked.

But one single caltrop, even if expertly placed, is not going to be very effective.

Make it so a bag of them are spilled out at a time.
That would make them far more effective as well as more realistic.

_________________
Chillin
[-_- ]
Click here to become a pupil of my Brute! It's really cool, I swear.


20 Jun 2017 19:48
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 41 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.