Re: Dont cap players, cap specials?
Posted: 29 Jun 2017 21:01
Bump
Any wiz want to tell us how this looks from up above?
Why? Cus down on the ground currently things r pretty crazy.
.We have super powerful stat imbuements.
.We have recovery system which allows power player types to tweak stats fast. To extremes.
.We have apparant disparity of guild specials / spells / whatever and benefit they get from raw stats. Aka scaling
.We have ever more rewarding fat npcs to kill, that u need uber dmg to be efficent on
What does this equal, well looks a lot like the biggest/badest/smartest/most clued in players can continue to grow very very fast despite their already freakin insane size and can laugh at the brute system.
Eg rumours the biggest few in game still able to quite straight forwardly get fantastic progress daily.
Why do I care? Cus it is the people at the extremes who generally screw everything up for the rest of us.
For example imbuement drop rates having to be nerfed.
So bad scenario here is wizs suddenly think whoahh this is nuts then remove stat imbuements n racial bonuses.
Whereas if u capped amount stat can figure into special / spell dmg now, it could be set at a level most ppl wouldn't even realise existed.
But would mean supermyth y has to settle for modest progress...
Any wiz want to tell us how this looks from up above?
Why? Cus down on the ground currently things r pretty crazy.
.We have super powerful stat imbuements.
.We have recovery system which allows power player types to tweak stats fast. To extremes.
.We have apparant disparity of guild specials / spells / whatever and benefit they get from raw stats. Aka scaling
.We have ever more rewarding fat npcs to kill, that u need uber dmg to be efficent on
What does this equal, well looks a lot like the biggest/badest/smartest/most clued in players can continue to grow very very fast despite their already freakin insane size and can laugh at the brute system.
Eg rumours the biggest few in game still able to quite straight forwardly get fantastic progress daily.
Why do I care? Cus it is the people at the extremes who generally screw everything up for the rest of us.
For example imbuement drop rates having to be nerfed.
So bad scenario here is wizs suddenly think whoahh this is nuts then remove stat imbuements n racial bonuses.
Whereas if u capped amount stat can figure into special / spell dmg now, it could be set at a level most ppl wouldn't even realise existed.
But would mean supermyth y has to settle for modest progress...