My understanding is Cot introduced a fix to this about a week ago. What Nils demonstrated in his log shouldn't happen to invisibility generated through the new magic system. The problem is some older invis items use other code to generate invisibility and bypass the fix. Cot is now doing a bit of a code treasure hunt to find and update the offending code.mallor wrote:It's not about methods actually, methods are fine. It's about revealing when stealing fails.
Okay, time to fix this -.-
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Re: Okay, time to fix this -.-
Re: Okay, time to fix this -.-
Take a look at foul stygion-black sword from kabal then.
Fix that old invis
Fix that old invis
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: Okay, time to fix this -.-
There a few methods of becoming invisible that hadn't been accounted for.
With so much old code and various means of wizards accomplishing goals, there are bound to be some things missed. We are working on accounting for those.
With so much old code and various means of wizards accomplishing goals, there are bound to be some things missed. We are working on accounting for those.
Re: Okay, time to fix this -.-
Patience... They Wizards are working on free time for free. On another, but similar note, I would not mind seeing Sparkle turned into some thieving and fighting free peaceful area of commerce for the Donut. No one can steal while in the City Limits, no one can fight and if you get too unruly the guards may remove you from the town... putting you outside the "safe zone" and in time out for 5 minutes or so. This is an entirely unnecessary thing to have but the idea crossed my mind nonetheless.
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Re: Okay, time to fix this -.-
But if we fix all the "problems", how will anybody ever become all-powerful?
Re: Okay, time to fix this -.-
So you think you need to abuse game mechanics to become all-powerful?Sibbedidenn wrote:But if we fix all the "problems", how will anybody ever become all-powerful?
Re: Okay, time to fix this -.-
Understood. Now how about what Gorboth described in earlier post? *whistle innocently*Arman wrote:My understanding is Cot introduced a fix to this about a week ago. What Nils demonstrated in his log shouldn't happen to invisibility generated through the new magic system. The problem is some older invis items use other code to generate invisibility and bypass the fix. Cot is now doing a bit of a code treasure hunt to find and update the offending code.mallor wrote:It's not about methods actually, methods are fine. It's about revealing when stealing fails.
Re: Okay, time to fix this -.-
I interpreted that as a trollmallor wrote:Understood. Now how about what Gorboth described in earlier post? *whistle innocently*Arman wrote:My understanding is Cot introduced a fix to this about a week ago. What Nils demonstrated in his log shouldn't happen to invisibility generated through the new magic system. The problem is some older invis items use other code to generate invisibility and bypass the fix. Cot is now doing a bit of a code treasure hunt to find and update the offending code.mallor wrote:It's not about methods actually, methods are fine. It's about revealing when stealing fails.
Re: Okay, time to fix this -.-
Tbh, if caught, you should automatically grab their arm, makes sense, if someone bigger grabs you... tough shit, dont steal.
Atm its to damn easy to get away with that shit, wich is why the 12 year olds are making thieves so they can run around and grief from their room while momy makes dinner
Atm its to damn easy to get away with that shit, wich is why the 12 year olds are making thieves so they can run around and grief from their room while momy makes dinner
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Re: Okay, time to fix this -.-
Was I joking, IDK? But I was maybe alluding to the many wizards the game has had over twenty-five years and the multi tiered sheet-cake-like texture it gives to the game at places. And if it is exploiting the game by simply finding a zone where different rules apply, so to speak, I see how that can be exploitive in the overall PvP situation. I find it charming though and have always been one for the icing.mallor wrote:It's not about methods actually, methods are fine. It's about revealing when stealing fails.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/