Etanukar wrote:As one who delved into other muds long ago before landing on Gen, part of the fun and draw of this game for me is the diversity of the races. Whats the flipside of all of this complaining? A standard playing field where the only thing different is the description. Some of you think that is utopian, but if you havent experienced what you request first hand, how can you have a concept of it?
Examples:
All races have the same attributes and stats - no differences at all.
All of the characters have the same cap on size, HP and mana... for sake of argument, lets call this the current level of genesis hero
All class specialties (guilds) have 1 special that does the exact same amount of damage and takes the exact same amount of time to use as every other class or guild... the only thing different is how it looks
Does it sound boring yet?
No? Ok, no equipment in the game is any better than forged smith items, except for 5 unique items in the game.
Oh wait... this mud had color as part of the mudlib... so your combat could be color coded for different hits
Ok, my character is maxed, now what? Well no reason to grind... I can either A) kill other players B) try to find bugs/exploits C) socialize or D) find a new game. I chose the latter.
I know I am not the only one who has experienced this in the past...
I just say be careful of what you wish for.
As someone who also took a break from Genesis for many years and played just about every popular and not so popular mud I could find I can tell you right now that you are forgetting to add some small details. No other game is set up the way Genesis is. Those other games with modifiers are more or less balanced through their EQ with requirements on them or a much less one-sided stat system. The games that are set up the way you say are boring and even are actually 10 times more focused on roleplay, guild politics, PvP or whatever ranking system the game has.
Personally, I think if everything is even its not only 10 times easier for balance but really lets players who are godly shine. I'll never be an amazing PvPer, just won't happen. However using you as an example I've had people in discord say that there are not many in the game that can compare with your quick thinking, planning and game knowledge when it comes to PvP. If you were to mirror yourself same guild, same layman, same size but the races were different. Who would win? Drow BDA Etan vs Goblin BDA Etan? Human MM Etan vs Elf/Orc MM Etan? If the Goblin you and Elf/Orc you win what is the purpose game wise for the Drow/Human version to be weaker? If you say roleplay then I'm going to ask in what Fantasy world is a Goblin going to beat a Drow with the same everything or in what version of Middle Earth are Orcs allowed to become Nazgul?
This is a game, it's not real life where we can say "Life isn't fair, deal with it" that doesn't cut it. Set everyone to human stats, keep the way we focus the same and let people be their own modifiers.