Genesis Forums

Stat Modifiers - racial or otherwise ...
Page 11 of 11

Author:  Shanoga [ 06 Dec 2017 20:04 ]
Post subject:  Re: Stat Modifiers - racial or otherwise ...

Draugor wrote:
Tommo wrote:
A gnome may be weak with poor constitution, however they learn extremely quickly and use their combined dexterity and mental prowess gain more experience per kill based on this combination.
An elf may be weak and have poor constitution however with their strong dexterity and great wisdom they are able to combine these traits, which allows them a bonus to combat as they can predict and learn how their opponent may react/act in battle
A goblin, whilst the ultimate combat machine, they are unwise and their intelligence prevents them from gaining as much experience from their combat and they are unable to gain the same bonuses due to limited wisdom...
etc etc

a bit radical but hey- 2 ways to help smooth the same issue perhaps.?

Well, technically Gnomes DO learn faster since they have more points placed as the racial average points, goblins are on the low end just above humans if I am not mistaken

You needn't be unsure of your statement, simply look earlier in this thread: viewtopic.php?f=2&t=4142&start=20#p39159

gorboth wrote: is the list of races in order of value when you take their racial modifiers and divide by six:

1. Gnome
2. Hobbit
3. Elf / Dwarf (tied)
4. Goblin
5. Human


Author:  Alteor [ 18 Dec 2017 20:45 ]
Post subject:  Re: Stat Modifiers - racial or otherwise ...

What if instead of changing the modifiers themselves, instead the game is changed so that having balanced stats isn't inherently bad?

for example, why "int" don't help with accuracy too? (doesn't matter how precise you are if you dunno where to hit).

why dex don't let you cast slightly faster? (and as interesting side effect, armour wearing mages would have issues, as many games do).

or have wisdom and discipline affect soem of the fighter guild specials cooldowns

and so on.

this way humans would be inherently worse, even with worst stats, maybe humans will never do ludicrous damage like a goblin, but overallt hey would still be useful.

Page 11 of 11 All times are UTC + 1 hour [ DST ]
Powered by phpBB® Forum Software © phpBB Group