I voted keep them but change them.
I'm lazy so I'll just quote another post of mine from a while back for one suggestion on how to change them:
Reading the thread some other ideas occurred to me:
Idea 1:
Differentiate races further by to what level they are allowed to focus xp into different stats.
Hypothetical example: goblins are extra motivated to focus on strength and con so they can focus a bit more xp into those than avg (a human) but can never be bothered to focus as much as a human would on dex, int, wis, dis.
Idea 2:
Complement idea1 by adjusting max percentage of xp you can focus into a stat by your guilds. E.g. in an occ fighter guild you can focus more on str dex con because of better facilities.
Idea 3:
Perhaps limit idea 1 and 2 to 1 favourite stat per race/guild (occ guild allow the highest focus, craft guilds the least).
I.e with all guild slots filled you will have one fav stat from your base race and 4 more from your guilds (occ/lay/rac/craft). If you get the same fav stat from more than one place they would stack in some way.
Regarding the discussion whether this will solve all balance I agree that it won't. But I think it will be a nice start and a foundation to move on to for instance guild specials.
/M