Re: Trollshaws
Posted: 29 Oct 2017 21:31
Oh, if it goes the way I want, the align will keep AA awaymallor wrote:Good news, goodie grinding area right next to guild hall is a blessing, no less
Oh, if it goes the way I want, the align will keep AA awaymallor wrote:Good news, goodie grinding area right next to guild hall is a blessing, no less
Now what I meant, they will have to come to us, instead of having to chase emDraugor wrote:Oh, if it goes the way I want, the align will keep AA awaymallor wrote:Good news, goodie grinding area right next to guild hall is a blessing, no less
Draugor wrote:No, the last 10 years, Arman is exactly what we needed, shit gets done and its wonderfullSaimon wrote:I dont belive. One changes on the Arch position and in one month we have more changes than in last year.....
Gorboth it was one of best your last decisions ro nominate Arman...
Gunning for AA now, are we?Draugor wrote:Oh, if it goes the way I want, the align will keep AA awaymallor wrote:Good news, goodie grinding area right next to guild hall is a blessing, no less
Leave the goodie areas alone you old goat, they need to get nice and big so smashing them is more fun. Hell make em part of your guards so you cant attack em at all.Avatar wrote:Gunning for AA now, are we?Draugor wrote:Oh, if it goes the way I want, the align will keep AA awaymallor wrote:Good news, goodie grinding area right next to guild hall is a blessing, no less
I think AA should protect those trolls. Hmmm.Draugor wrote:Leave the goodie areas alone you old goat, they need to get nice and big so smashing them is more fun. Hell make em part of your guards so you cant attack em at all.Avatar wrote:Gunning for AA now, are we?Draugor wrote: Oh, if it goes the way I want, the align will keep AA away
Exactly. Why should they have all the funAmberlee wrote:That would be like knights protecting Kalaman
Wich they barely do, well okay, Pran does.Amberlee wrote:That would be like knights protecting Kalaman