Alisa wrote: Syrk wrote:
Considering i moved from agreeable to trustworthy during a 3 hours grind there, i see how it is a problem.
Thank you for you witty remark. Are you sure that Terel Trolls move your ali in such amount? I would disagree.
Try to look at it from a different angle.
A good team may work constantly in Terel/Avenir area (and that means not just Ghastly Keep) with almost no breaks as grindlands are close by.
An evil team can not do that anymore as it needs to take "breaks" for align fix and go visit Argosians, as you kindly advised.
So after you have grinded the "good" areas, and prevented good players from being there, you can go to the evil areas and grind there to regain your alignment. It requires travels.
Meantime the good players can "continue" in the barren terel, that is overhunted by everyone. When your align is raised some, you return to terel and compete with the good players in that area.
Since all hunt in terel, there are NO no-break area there.
No, i do not see your problem. I see no alignment-biased problem due to my knowledge of alignment requirements. Do correct me if i am wrong, but all the evil parts are "free" to be good for a while/untill logout now? And multiple good are still auto-kick when dropped into evil.
I may see a "size" of genesis problem, but if gaining new grind-zones are the solution.. Well, i must admit i dont know. Im not settled on any sides in that discussion.
You are both wrong and smug. Evil laymans lose their specials when turning good. Risk of the game crashing at any point also makes whatever you suggest very, very russian-roulett-ey.
Since you play an innocent know-nothing here, I will play along - how many "good-aligned" areas do goodies (do NOT confuse the terms "good player" and "goodie player", as you like to, please) go to because everything else available and decent-xp is dead?
I, personally, enjoy the company of friends to team with, during grind.
As someone leading teams, I need now not only to a) get skunks, b) get elite armours (because let's face it, there is no evil tank-guild) and c) I need to spend several hours (!!!) after leading a team to fix my alignment. I do not get enough kills in qualinesti elf camp, which is the ONLY semi-decent good-aligned area available to us because I have to use a crap-weapon with a shield there. Nobody on evil side has rescue skill (stupid) and nobody has move-behind skill (double-stupid). Hence, we have no newbies whom we can aid in growth - thanks, balance
You only need to wait a bit, and the evils will be gone from your game. The big gals/guys will come back once in a while to let you spin your lies, but you will always know the truth: Genesis is a game for good-aligned people wanting to kill evil stuff.
Please, tell me I am wrong (but also do explain)
p.s. recent changes to alignment have simply underscored the problem that was dormant for decades.