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Re: Lockers.

Posted: 08 Feb 2018 20:09
by Draugor
Thalric wrote:That is a drawback at being a Mercenary... part of the package.

Bad racks annoy you? Join another guild. :)

Its not a drawback, its stupid guild design, mercenaries without affiliation have no reason to share whatsoever so them making arrangements would be very very logical, sadly you cant trust the twats in the guild to try making up a policy.

Re: Lockers.

Posted: 08 Feb 2018 20:41
by Greneth
Thalric wrote:That is a drawback at being a Mercenary... part of the package.

Bad racks annoy you? Join another guild. :)
Part of the package is to not be able to enjoy the game properly? To have a guild that we promote don't be apart of? Makes sense.

Re: Lockers.

Posted: 08 Feb 2018 21:12
by Draugor
Tell ya what tho, name one guild other than mercs where thieves are actually viable, Shadow union? I heard they like swords and arent really specialized in daggers. Calians? Nope, BDA? Nope etc etc
It WOULDNT be an issue if you could pick your weapon in guilds or atleast have some skill in it, alltho I suppose thats only for goodie guilds :P Hell I'd happily be BDA/thief if I could switch swords for daggers, without a seconds doubt.

Re: Lockers.

Posted: 10 Feb 2018 03:53
by Luma
SoHM has huge problems with thieves. (But the school is like mercs but with magic)

Re: Lockers.

Posted: 10 Feb 2018 10:07
by Draugor
Luma wrote:SoHM has huge problems with thieves. (But the school is like mercs but with magic)
All "walk up and join" guilds have this problem, but mercs and sohm especially since there is no command structure, wich is why I want them to be able to lock up their personal shit, imbues and other items that you've spent half the damn week looking for all gone just cause some dumbass needs plats or wants to stash it in his/her own stash? No, hell no

Re: Lockers.

Posted: 10 Feb 2018 12:00
by Zugzug
Even guild racks are "lootable" - as far as I understand not even every occupational guild has rack logs.

I actually heard a story, a recent one, about a group of evil goblins switching alignment and joining a goodie warrior guild because of it's superb combat prowess, but shortly afterwards that endeavor failed, because other guildmembers kept taking their imbued items and destroying them (not literally, but in combat).

So, perhaps other guilds should get lockers too.

Re: Lockers.

Posted: 10 Feb 2018 12:46
by Draugor
Zugzug wrote:Even guild racks are "lootable" - as far as I understand not even every occupational guild has rack logs.

I actually heard a story, a recent one, about a group of evil goblins switching alignment and joining a goodie warrior guild because of it's superb combat prowess, but shortly afterwards that endeavor failed, because other guildmembers kept taking their imbued items and destroying them (not literally, but in combat).

So, perhaps other guilds should get lockers too.

Other guilds atleast have a mechanism via council and loggs, Mercs are just left to recieve all the idiots that steal without any checks or controlls.

Re: Lockers.

Posted: 11 Feb 2018 15:17
by Amberlee
So.
Gorboth.
Explain to us why we can't have rentable storage lockers with limited item space?

Re: Lockers.

Posted: 11 Feb 2018 16:36
by Alteor
Draugor wrote:
Zugzug wrote:Even guild racks are "lootable" - as far as I understand not even every occupational guild has rack logs.

I actually heard a story, a recent one, about a group of evil goblins switching alignment and joining a goodie warrior guild because of it's superb combat prowess, but shortly afterwards that endeavor failed, because other guildmembers kept taking their imbued items and destroying them (not literally, but in combat).

So, perhaps other guilds should get lockers too.

Other guilds atleast have a mechanism via council and loggs, Mercs are just left to recieve all the idiots that steal without any checks or controlls.
As ZugZug said, not all guilds have logs, even ones with council.

Re: Lockers.

Posted: 11 Feb 2018 18:15
by Draugor
Alteor wrote:
Draugor wrote:
Zugzug wrote:Even guild racks are "lootable" - as far as I understand not even every occupational guild has rack logs.

I actually heard a story, a recent one, about a group of evil goblins switching alignment and joining a goodie warrior guild because of it's superb combat prowess, but shortly afterwards that endeavor failed, because other guildmembers kept taking their imbued items and destroying them (not literally, but in combat).

So, perhaps other guilds should get lockers too.

Other guilds atleast have a mechanism via council and loggs, Mercs are just left to recieve all the idiots that steal without any checks or controlls.
As ZugZug said, not all guilds have logs, even ones with council.
And yet racklooting and general asshattery aint even as close to the amount of mercs, I wonder if that is cause most guilds know who's online and taking stuff? :P So there is actual incentives and rules?