You have a point about people getting <nrules> happy. Also about newbies needing to have things politely explained to them. My sentiment that some newbies can "sod off" applies, really, to a small minority - the ones who have caused me to stop wearing the pin for weeks at a time because they seem willfully rude, and I really do not need the noise their attitude creates (though I acknowledge some helpers can come across as willfully rude, too). I doubt that any amount of politeness or patience will help this minority become players that I'd want in the game, but maybe you're more optimistic than I am about humans. In which caee we can agree to disagree.Cherek wrote:I do not agree at all with your attitude that players who "can't take being told to study the rules" can "sod off" though. Genesis is in many ways a very alien world for many new players, who are used to modern games, that basically always have chat lines. We need to realize that it may take time for them to truly grasp the ntell concept, and that we need to be patient and polite with them when explaining how things work here.
Maybe the help file and the tutorial journal entry on <nrules> needs to be revised for clarity and made more explicit.
I think Johnny's idea is really good. I would also support a change that allowed people to invite newbies for a hunt.