Bugs wrote:literally gibberish
Try re-reading and editing your post for clarity...
Carnak wrote:The upsides of this change:
1. Weapon hits will be more useful, reducing the cleft between a number of guilds.
We don't care. Ogres become OP then get nerfed as per Gorboth. ZERO SUM.
Carnak wrote:2. Dual wield will become more useful, one-handed weapons would once again be an option for guilds that have the skill.
Agreed, that's shitty fucking coding and should be fixed, but you don't need to ruin the game to fix that. Nor is it hard to figure out that two great weapons should be better than one heavy great weapon with the same hit/pen. But yet here we are, ten years later and this is the best you, the wizard community can propose?
Carnak wrote: 3. XP areas would effectively increase, as things take 3 times as long to kill.
Carnak wrote:4. Things will be more difficult due to longer fights (Depends on how you see this) If the fights are infact more difficult, you can have larger teams and incorporate healers and tanks.
If and when we have the legitimate playerbase to support this, then I agree. We don't, so you can't use this as anything resembling a positive. But under no circumstances should we be force-fed the "Hey boys, listen, I know you've been doing literally the same content for a decade, but now here's what we're gonna do: you're going to kill at 1/3 the speed with no extra incentive but you'll still feel good about it, right?" If you want more challenging content then code it for the mortals and add in the necessity for healers, tanks, NON BOTS, etc. Don't recycle the same content we've been doing and tell us it's new and exciting. That's insulting to us all.
Carnak wrote: In my opinion as a long time player, I think it is an overall good change. It would take some time getting used to the hitting like a noodle part. Though, just changing guilds sometimes has the same effect, and I've somehow managed to get over that.
Waiting in anticipation,
I have the highest regard for you, you know this. However, you used to play, years ago. You don't currently. You have an absolutely "wunderkind" level of understanding code, but there is literally no way you can spin this as a positive
. Every wizard who goes "geeze guys, I know it's been a decade but this can actually be perceived as a good thing" has failed miserably at making any relevant points in today's game
to justify it.
You either decide that a) the game has been f*cked for a decade and that's the de-factor new normal or b) choose to nerf the game and make it one that no player will truly recognize. But please, don't try to feed me a shit sandwich and tell me it's from a 3 Michelin Star restaurant, despite whatever admin told you to come here and try to lie to us.
Someone, anyone, please tell me why this is the "only" option to save the game. You've all failed miserably at every turn. Try harder or for the love of god, let it go. Let us play the game we know and love and let us get on with our lives.