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Re: Regarding quest experience

Posted: 31 May 2019 21:14
by Kvator
Darken Rahl wrote: How about this suggestion then.
Let it roll under a testperiod, like 1st July to 31th December. If people can't differ between their chars, abusing the system etc then the CLONE and the MAIN character will be deleted. Then people know what they have to deal with from the beginning. People(read rotten eggs) will sort themselves out.
And how will you define it? How you will measure 'ppl inability to differ between chars'? This would lead to penalty system based on AoP (or other wizard) whim.

Re: Regarding quest experience

Posted: 31 May 2019 23:19
by Zugzug
Nice to see this discussion going.

Also, why do people think that creating alts is good? If you are a gladiator and you think you may want to change career to a mage, then *do it*. If you are a knight of solamnia but realize that your heart lies with takhisis - then roleplay your way there.

Having too many alts, a "finger in each pot" so to speak does absolutely nothing good for the game as a whole, especially since a lot of people have a hard time separating their alts from one another.

I really think that the game should instead limit the number of alts you can create, and if you want to go over some limit, then sacrifice (i.e. erase) one of the existing toons.

Re: Regarding quest experience

Posted: 01 Jun 2019 07:51
by sylphan
Just for the record, I think the idea that a new character automatically just gets quest experience, because another character played by the same human on the nether side of a computer screen already has that quest experience, is hugely stupid. New character, new experiences. I'm neglecting all the finer points because they're irrelevant: the idea as a whole is dumb.

Re: Regarding quest experience

Posted: 01 Jun 2019 13:00
by Drazson
Zugzug wrote:Also, why do people think that creating alts is good? If you are a gladiator and you think you may want to change career to a mage, then *do it*. If you are a knight of solamnia but realize that your heart lies with takhisis - then roleplay your way there.
If you don't know what is there in game that's stunningly frightening. You just won't do it unless it was a walk up and join kind of guild, thenw whatever (unless you spent a month grinding the money for merc skills or something...), you might just waste your good progress in a guild for testing if something would work well.

Also, I just don't want to betray X guild for Y enemy guild but I really wanna go through their roleplay. I actually did that with rangers and MM and I created a new character to try it. It was A-W-E-S-O-M-E but I wouldn't have done it with my main character for both RP reasons and meta reasons, I didn't want to lose my character's progress and friendships.