Perma-saving items

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Pasha
Apprentice
Posts: 47
Joined: 21 Mar 2011 21:23

Perma-saving items

Post by Pasha » 22 Jun 2019 07:16

Greetings, citizens!

What do we decide about permanently saving items ?
All of items currently are constantly "glowing briefly", i.e. "last a while".
Will we face a problem of over-hoarding ?

Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: Perma-saving items

Post by Draugor » 22 Jun 2019 12:16

Pasha wrote:Greetings, citizens!

What do we decide about permanently saving items ?
All of items currently are constantly "glowing briefly", i.e. "last a while".
Will we face a problem of over-hoarding ?

Well there are no limits on items either, some spawns just get slower as the mobs get constantly farmed

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Cherek
Site Admin
Posts: 3612
Joined: 04 Mar 2010 04:36

Re: Perma-saving items

Post by Cherek » 22 Jun 2019 13:04

We definitely already have a problem of over-hoarding already. Especially when it comes to unbreakable items, which of course eventually have to be adjusted (as promised from the start). Fingers crossed for it happening Before Xmas(tm).

Tarlok
Apprentice
Posts: 48
Joined: 27 Aug 2018 12:33

Re: Perma-saving items

Post by Tarlok » 22 Jun 2019 13:26

I'd like to see a system where items last a much more consistent amount of time. Its frustrating to spend dozens of hours farming an item only for it to last a few hours once finally acquired. I also think its unfair that only tanks or those with dulling weapons are dealing with equipment replacement. I would recommend a system where combat time is tracked per item and wearing down of items is per amount of time in combat. Ideally equipment would last for about month of use in heavy combat. I think this equipment dulling should apply to everyone in combat, not just the tank.

Thanks for reading.

Thalric
Rising Hero
Posts: 343
Joined: 14 Jun 2016 16:34

Re: Perma-saving items

Post by Thalric » 22 Jun 2019 20:12

I agree with Tarlok.
That would indeed be grand.

Zugzug
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Posts: 233
Joined: 20 May 2017 15:25

Re: Perma-saving items

Post by Zugzug » 22 Jun 2019 23:36

Pasha wrote:Greetings, citizens!

What do we decide about permanently saving items ?
All of items currently are constantly "glowing briefly", i.e. "last a while".
Will we face a problem of over-hoarding ?
Can you also use this chance to explain how the perma-saving imbued flaming black broadsword that you were using was duplicated for multiple copies to be used within the guild? Also, does the timing of your request have anything to do with losing that item (and the clones?) :D

Also, how was it done? And who is responsible? What is their fate?

I'm dying to know.

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OgreToyBoy
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Joined: 05 Mar 2010 11:36

Re: Perma-saving items

Post by OgreToyBoy » 24 Jun 2019 07:08

Zugzug wrote:
Pasha wrote:Greetings, citizens!

What do we decide about permanently saving items ?
All of items currently are constantly "glowing briefly", i.e. "last a while".
Will we face a problem of over-hoarding ?
Can you also use this chance to explain how the perma-saving imbued flaming black broadsword that you were using was duplicated for multiple copies to be used within the guild? Also, does the timing of your request have anything to do with losing that item (and the clones?) :D

Also, how was it done? And who is responsible? What is their fate?

I'm dying to know.
We all know why... Magic is real :)

Johnny
Veteran
Posts: 226
Joined: 02 Apr 2010 09:33
Location: Washington State

Re: Perma-saving items

Post by Johnny » 24 Jun 2019 18:18

Zugzug wrote:
Also, how was it done? And who is responsible? What is their fate?

I'm dying to know.
From the stories I've heard, this is HILARIOUS.



On a more serious note. It makes little sense for non-tanking equipment to just break. What about equipment rusting over time, weapons and armors.

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Mersereau
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Re: Perma-saving items

Post by Mersereau » 25 Jun 2019 18:56

Hello unintended consequences!
"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks

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nils
Titan
Posts: 458
Joined: 22 Jul 2016 17:13

Re: Perma-saving items

Post by nils » 25 Jun 2019 21:26

Mersereau wrote:Hello unintended consequences!
Yeah, even newbies are "imbue-fat".
Nil Mortifi Sine Lucre

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