nils wrote: ↑
23 May 2020 12:23
Well, I f'ing disagree. I think what you're proposing is as short sighted, dumbfounded and ill-advised as the 'foreversave'-farce.
That system is what makes Genesis what it is. You're threatening the very core of the game,
where in order to be truly successful it's not enough to grind like a madman, you actually have to solve a couple problems, apply yourself and visit/learn otherwise desolate domains.
The best post in this thread.
Removing the incitament to do quests would be a serious blow to the game imo.
I wonder how many really do have reached the qxp cap?
Old players myself certainly do, but who cares if a few old fogeys have?
Players who did not do quests really missed out something.
Really, the best memories I have from this game are quest related. The time I ran around in Gondor looking for ingredients to a rabbit stew before armageddon came (armageddon came every 4th hour roughly) and after making the stew missing out something important pissing off the rangers.
Went to Mirkwood with Monikas first char. A hobbit knight to do the Mirkwood spider quest.
REALLY dangerous and scary. Lot of people died there and even todays superchamps would shy those spiders.
Extra spice was I made that quest from work with the risk of a boss would come in and disturb us. :p
Making Torque or Katana quests in 4hrs (items did not save) required some luck. The biggest threats were other players who tried to do the quest too. I recall one important key in a drawer and after arma there was a RACE for that key as if you did not have it, the quest was impossible to finish. I even ended up in a fight with a friend when we raced for the key.
Best quest in the game?
I think it mattered a lot with who you did it, when you did it, if you hade a solution or not.
But top quests IMO are Torque, bury bones, free elf prisoner, murder, MM entrance and a few more I forgot right now.
I had a wiz char many years ago who made a quest. That quest took me 5 years(!) to complete and it was great fun when I saw players struggle trying to solve it.
Removing all that, and removing the reward and incitament to do quests, would probably mean removing a great part of the game, and that would sadden me.
I recall some suggestions that one could 'import' qxp from main chars to alts should be doable.
Perhaps that is a solution. Not sure I like it, but redoing all the quests if you start up new is not as fun as the first time, that far I can go.
As an explorer, you have done enough to retire.