How do we feel about death?
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
How do we feel about death?
The idea here is to get some idea about 1. whether the community wants the consequences of death to change, and 2. if we do, whether we'd prefer that change to be in the direction of lighter or heavier consequences.
Re: How do we feel about death?
In my personal opinion, if you make penalties harsher it will force people to be even more conservative and reduce interactions. If you make it lighter it could lead to people taking more personal risk but it would de-incentivize (is that a word?) PKing as a form of punishing someone (why should I hunt someone if there's no real benefit in it?).
Time is precious. Waste it wisely.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/