The Nonsense of Genesis Alignment
Posted: 11 Sep 2020 04:15
I can understand why killing a good-aligned creature would make one less "good," more "evil." I cannot understand why killing an evil-aligned creature would necessarily make one more "good." If it's a knight killing a soldier of the BDA, ok, I get it. The knight is on a crusade or whatever to rid Krynn of the evil dragon armies, which is an action toward the "good." Got it. But why would an already evil creature become less evil for killing another evil creature? Wouldn't it make a creature even more evil if it slaughtered its own kind? The current setup seems like a nonsensical compromise between some kind of Manichaeism, such that every guild falls into a metaphysically absolute category of "good" or "evil," and a faction system in which killing within one's own faction lowers one's standing within that faction. This compromise makes no sense at all, though. Arrant nonsense, I say.