Player killing rules updated
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Player killing rules updated
Is a newbie (?) idling for days on streets of Sparkle and autointroducing
to anyone who enters room provoking enough to kill?
to anyone who enters room provoking enough to kill?
Re: Player killing rules updated
aye, he is VERY annoying
Re: Player killing rules updated
I don't know, guess you'll have to decide what Syrk thinks is provocative or not? It sure doesn't sound all that provocative to me... people idling on triggers is not exactly uncommon in Genesis?:)Syrk wrote:Is a newbie (?) idling for days on streets of Sparkle and autointroducing
to anyone who enters room provoking enough to kill?
Re: Player killing rules updated
but on the other hand it is dangerous world and anyone can kill you while idling, so it is wise to idle in safe room.
His introducing each time when you enter the room, was very annoying.
According to my history you dont need reason to kill someone, it is enough you imagine any reason, even unrealistic.
His introducing each time when you enter the room, was very annoying.
According to my history you dont need reason to kill someone, it is enough you imagine any reason, even unrealistic.
Re: Player killing rules updated
"people idling on triggers is not exactly uncommon"
People do weird stuff in private and noone cares. It is different in public.
People do weird stuff in private and noone cares. It is different in public.
Re: Player killing rules updated
Find yourself "friendly" necromancer to fear the snot into a secluded spot...
Flee you fools!
Re: Player killing rules updated
Okay. Well I don't know what kind of answer you want, a detailed rulebook for every imaginable scenario will become unnecessary complicated. I think common sense really has to be the main guide here if the rules are not enough. It's simple really though:Syrk wrote:"people idling on triggers is not exactly uncommon"
People do weird stuff in private and noone cares. It is different in public.
Go around randomly killing newbies for no reason = bad.
Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.
Re: Player killing rules updated
Icarus wrote:Find yourself "friendly" necromancer to fear the snot into a secluded spot...
Thats a GREAT way to kill Calians idling with a trigger to enter the rock at the roundabout btw Just saying xD
Re: Player killing rules updated
Welcome to the slippery slope.Cherek wrote: Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.
"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks
-Mel Brooks
Re: Player killing rules updated
Thanks!:)Mersereau wrote:Welcome to the slippery slope.Cherek wrote: Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/