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Would-be Grief-Thieves - beware 
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Great Adventurer
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Joined: 16 Mar 2015 19:29
Posts: 170
mallor wrote:
Kvator's logic is a typical logic of a "WoW player". If you don't fix it, don't delete people over it.
Well, "WoW player" logic doesn't apply to Genesis. The game is old, the mechanics are old, they are not "broken".
Whoever abuses them should be deleted, whoever abuses them so blatantly should also be virtually sodomized prior to deletion as well.


Isnt it broken?
Let me say this: it felt as harrasment to me, and it made the game annoying, so yes im very glad with the decision of the wizards.
I do understand however what Kvator is saying, what harrasment is, is debatable. I do think that with the new guild and the powers to go invisible the option stealing is too easy and there is nothing the other can do about it. We cant even hunt the person who steals from us...

Ive given some tips to solve this problem, and i dont think its too hard to code it (but hey what do i know), would be great if a wizard would respond to my ideaś telling me they are stupid because....

* make an herb that gives the person who eats it see invisible persons for a minute. (i thought i found one but it didnt work on the MM)
* make it so (like it is in combat already) when an invisible player starts stealing from me, he starts becoming invisible.

So wizards (and players) shoot on both idea's

_________________
Darkness cannot drive out darkness: only light can do that.


21 Jul 2017 09:41
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Rising Hero

Joined: 27 Jun 2011 13:20
Posts: 335
The fact it was abused doesn't mean it was broken. I can abuse combat by repeatedly killing you once you leave the church. Does that mean the combat is broken? No it is no. Does that mean I abuse it to harass you. Yes it does.

Personally, I'm against artificial limitations. Genesis is the greatest sandbox with limitless choices and that is a rare kind of game in a modern game industry world. If there ever was limitations on whom I can attack or whom I can steal from, I would be gone in an instance.

What needed indeed is ways to counter things like stealing.


21 Jul 2017 10:06
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Rising Hero

Joined: 02 Sep 2010 21:25
Posts: 359
mallor wrote:
The fact it was abused doesn't mean it was broken. I can abuse combat by repeatedly killing you once you leave the church. Does that mean the combat is broken? No it is no. Does that mean I abuse it to harass you. Yes it does.

Personally, I'm against artificial limitations. Genesis is the greatest sandbox with limitless choices and that is a rare kind of game in a modern game industry world. If there ever was limitations on whom I can attack or whom I can steal from, I would be gone in an instance.

What needed indeed is ways to counter things like stealing.


Ofc pvp is broken as well. That's why wizards added new point in official rules against speedwalking/autohunt (ie things thay were most often used to abuse broken pvp system).
No one (afaik) was deleted over it (and it does more harm that abusing broken theft).
But now the sheriff (he agreed with me it seems since he described himself as a "police" :D) is back so let's do some witch hunt instead of:
a) changing the rules (which was done for broken combat)
b) fixing the problem (which - in case of theft - sounds a looooooooot easier than in case of pvp)

You might have missed that since you are returning old-timer (just like mr sheriff/cop - to smaller extend)

I think that's my last post on this topic since i am not even a regular player anymore. So nothing to gain on my side.

Enjoy your medieval methods and "virtual sodomization" :D


21 Jul 2017 15:22
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