Zugzug wrote: ↑
29 Aug 2019 23:46
However, do note that our (players) opinions do not really matter in these cases. It will be as admin decides, and maybe after they make a decision, they will post a "poll" on the forums.
Did you not know, or forgot, that this entire change happened mainly because of a large number of players, new and old, was not happy with the old system, and wanted a change?
And speaking about polls, the most one-sided poll I've ever seen was regarding this topic some years ago, when a large majority voted for a system where at least some EQ would save on a person, instead of being lost when you quit. Many different solutions were discussed, for example making only non-magic EQ save forever, or a set number of items that you could "mark" for saving, or a locker system, etc. This change was not admin-driven at first, it was something a large number of players (and wizards) asked for. Also, a large number of new players complained on the old system, which was another big reason to make a change. Without the players being the driving force behind this I doubt it would have happened. I do not think we would have just woken up one day and thought "Hey, lets change how EQ saves!", despite everyone being happy with how it worked before.
I still think the new way is the right way to go, and that it will become even better after some of the side-effects are sorted out. But don't say the admin doesn't listen to players, that's both unfair and completely wrong, especially in this case. Obviously we don't agree with everything all players say and suggest, but that doesn't mean we are not listening. In this particular case we listened a lot, and still are!