View unanswered posts | View active topics It is currently 21 Jul 2019 03:04

Forum rules


- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.



Reply to topic  [ 14 posts ]  Go to page 1, 2  Next
Changes to specials using quickness 
Author Message
Wizard
User avatar

Joined: 22 Sep 2014 13:15
Posts: 483
Code:
Greetings mortals,

After the next turning of the world, specials using quickness will begin to use
a new formula that more accurately boosts quickness based on the combat aid
allocated for that special.

A.K


19 Nov 2018 12:32
Profile
Titan

Joined: 02 Sep 2010 21:25
Posts: 512
<3


19 Nov 2018 15:14
Profile
Rising Hero

Joined: 16 Sep 2013 17:30
Posts: 322
Location: Dieppe, NB, Canada
This is great. I'm really interested in seeing how everything shakes out when guilds are "working as intended." It may give players different perspectives and appreciations for guilds.


19 Nov 2018 17:38
Profile
Wizard
User avatar

Joined: 22 Sep 2014 13:15
Posts: 483
Manglor wrote:
This is great. I'm really interested in seeing how everything shakes out when guilds are "working as intended." It may give players different perspectives and appreciations for guilds.


This change isn't the "fix" for the broader special attack bug, just the quickness formula which conflated the issue.

Still a lot to do to get to a "working as intended" state!


19 Nov 2018 23:19
Profile
Rising Hero

Joined: 16 Sep 2013 17:30
Posts: 322
Location: Dieppe, NB, Canada
Arman wrote:
Manglor wrote:
This is great. I'm really interested in seeing how everything shakes out when guilds are "working as intended." It may give players different perspectives and appreciations for guilds.


This change isn't the "fix" for the broader special attack bug, just the quickness formula which conflated the issue.

Still a lot to do to get to a "working as intended" state!


I get it, but haste shouldn't be more valuable from a caid standpoint than, say, 10 links Blademaster. But it is, by quite a bit. One step at a time, for sure.


22 Nov 2018 03:25
Profile
Veteran

Joined: 20 May 2017 15:25
Posts: 223
Can we get a few more details, perhaps? I would have thought that the haste caid calculation would be one of the most straightforward there is - i.e. 50% caid means you make 1.5x more special attacks/white hits in the same time? I know there is supposed to be a cap on how much one can really hasten themselves. Is it general haste that is being changed, or is the cap just being lowered?


22 Nov 2018 20:25
Profile
Wizard
User avatar

Joined: 22 Sep 2014 13:15
Posts: 483
Zugzug wrote:
Can we get a few more details, perhaps? I would have thought that the haste caid calculation would be one of the most straightforward there is - i.e. 50% caid means you make 1.5x more special attacks/white hits in the same time? I know there is supposed to be a cap on how much one can really hasten themselves. Is it general haste that is being changed, or is the cap just being lowered?


Haste isn't changing... nor is the cap. Its the formula for specials boosting quickness. The calculation for how much quickness you get for the caid allocated to the special now better reflects the true benefit.


22 Nov 2018 23:02
Profile
Veteran

Joined: 20 May 2017 15:25
Posts: 223
Arman wrote:
Zugzug wrote:
Can we get a few more details, perhaps? I would have thought that the haste caid calculation would be one of the most straightforward there is - i.e. 50% caid means you make 1.5x more special attacks/white hits in the same time? I know there is supposed to be a cap on how much one can really hasten themselves. Is it general haste that is being changed, or is the cap just being lowered?


Haste isn't changing... nor is the cap. Its the formula for specials boosting quickness. The calculation for how much quickness you get for the caid allocated to the special now better reflects the true benefit.


Okay, I just hope that you look fairly at all guild specials when you do that, Arman. A titan neidar was attacking me earlier today, and I was not able to do any sort of damage to him at all due to his "properly balanced guild special defensive ability".

We actually had a 5 minute or so conversation. How is that for balance? :D


22 Nov 2018 23:47
Profile
Rising Hero

Joined: 16 Sep 2013 17:30
Posts: 322
Location: Dieppe, NB, Canada
Zugzug wrote:
Arman wrote:
Zugzug wrote:
Can we get a few more details, perhaps? I would have thought that the haste caid calculation would be one of the most straightforward there is - i.e. 50% caid means you make 1.5x more special attacks/white hits in the same time? I know there is supposed to be a cap on how much one can really hasten themselves. Is it general haste that is being changed, or is the cap just being lowered?


Haste isn't changing... nor is the cap. Its the formula for specials boosting quickness. The calculation for how much quickness you get for the caid allocated to the special now better reflects the true benefit.


Okay, I just hope that you look fairly at all guild specials when you do that, Arman. A titan neidar was attacking me earlier today, and I was not able to do any sort of damage to him at all due to his "properly balanced guild special defensive ability".

We actually had a 5 minute or so conversation. How is that for balance? :D


Guild specials are not being revised in this round of nerfs.


23 Nov 2018 02:32
Profile
Adept

Joined: 18 Jul 2017 19:31
Posts: 110
Zugzug wrote:
A titan neidar was attacking me earlier today, and I was not able to do any sort of damage to him at all due to his "properly balanced guild special defensive ability".

We actually had a 5 minute or so conversation. How is that for balance? :D

you know how you tease me for spending 30 minutes in a room that you would clear in 3?

consider where all the neidar caid must be.


23 Nov 2018 03:21
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 14 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: Bing [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.