u mean this one:
viewtopic.php?f=2&t=2557&hilit=poll+death
?
it's actually pretty even for 'genesis forum polls standard'
u mean this one:
viewtopic.php?f=2&t=3343&p=30012&hilit=poll#p30012 - 68% (but considering that there were 3 options it can be described as even more 'one-sided')Cherek wrote: ↑07 Mar 2021 04:13Kvator: Yes, that's the one. 69-31 is pretty one-sided if you ask me. It would be a landslide in a presidential election! The only more one-sided vote I can think of was a vote about letting EQ save permanently for newbies, which was like 90-10 if I remember right. And I am not counting the ones where someone makes a "poll", formulated in a way that will ensure a one-sided vote, just to prove their point in an argument. Those are just silly.
So 50 votes 8 years ago, when there wasnt a highly volatile change in the combat-system being implemented, decides that there can not and will not be a restoration for playerdeaths in upcoming weeks. And the landslide back then was roughly 2-1. I dont think that is fair use of a poll.Cherek wrote: ↑07 Mar 2021 04:13Kvator: Yes, that's the one. 69-31 is pretty one-sided if you ask me. It would be a landslide in a presidential election! The only more one-sided vote I can think of was a vote about letting EQ save permanently for newbies, which was like 90-10 if I remember right. And I am not counting the ones where someone makes a "poll", formulated in a way that will ensure a one-sided vote, just to prove their point in an argument. Those are just silly.
Is it that hard to guess? I'll be daring and give it a go. Some may be more hoping that guessing, really. In a couple weeks, you can tell me how my guess went Anyone want's to add theirs? Might as well get some fun out of this change I marked those that I have less info/certainty with a (?). I'm also looking at a "just the OCC no Layman" setup. Surely some combinations will improve the QoL but that means the change will only kill some combos.Targun wrote: ↑07 Mar 2021 01:10As for guilds, it's hard to guess who are going to be the biggest "winners and loosers", until some time goes into testing of configs, equipment and spells. If you're willing to team, my bet would be on Calians, followed in some distance by Knights. Being able to split or rotate tanks and benefit from multiple health pools seems to offer the best of both worlds (you deal more dmg and you should have enough HP to distribute to grind without sacrificing any offense).