Shanoga wrote: ↑
29 May 2021 02:44
Thalric wrote: ↑
29 May 2021 00:15
How about if you only move a few rooms, on triggers?
Isn't that equally illegal?
If you move 3 or 1000 you still trigger yourself away from harm, since every time X arrives/attacks you, you move away.
Mirandus wrote: ↑
28 May 2021 17:37
Code: Select all
Namely, player combat. In this context, as the rules state
movement should be done without the benefit of gnomish
automations. MOVEMENT should be done without the use of
triggers. Whether to escape, or hunt. If your movement is
in anyway benefited by automation during this type of
combat, that's a problem.
I'm not sure why you think this post doesn't already address your question. It clearly does.
Hmmm. Speedwalking does not use triggers.
To my mind, speedwalking is when you click on a map and the client do all the movements.
Or when you type in a series of movements in your client and make it move according to this.
A trigger is never in use.
But the rules say:
While triggers make many things within the realms much easier, and using
speedwalking paths makes for quick travel, the use of these during player
versus player combat is prohibited.
So speedwalking, with the aid of a client, is clearly forbidden during PvP.
BUT this thread also mentions autohunt in the topic header.
And the rules about that state:
Using triggers to hunt another player
or using a speedwalking path to escape player versus player combat
will result in:
Cut away the part adressing speedwalking we have:
Using triggers to hunt another player ... will result in:
And the rules do NOT adress anything about movement.
The rules are VERY clear. They state that using triggers is forbidden. Period!
So stating that triggers are ok IF, but only if, you use manual movement together with the triggers you have, is not within the rules.
That is a fabrication.
Someone added something to the rule that is not there.
This is very similar to someone who gets butchered 5 times by the same huge player.
This is adressed in the rules:
"Player killing is allowed in Genesis as long as it does not become abusive......
or targeting a specific player for repeat killings without provocation."
When you complain, the administration comes up with:
Repeated killings is not allowed... unless the killer is a goblin.
This hidden part, beeing a goblin, of the rules is ofc not ok.
But it is the same as "Triggers is not allowed in hunting players... unless you move manually"
Both invisible 'adds' to the rules are imo a clear breach of what was intended when the rules were written.
The goblin part will not happen. This is pretty clear.
But why using triggers in an autohunt is allowed, is beyond imagination too.
Because we all know why the rule was written in the first place.
To allow players to run away.
If someone using triggers hunt as fast, either with a true autohunting device, or with a hybrid is a clear breach what was intended in the first place. The rules do not adress movement.
That is an after construction, for what reason we do not know.
But such after constructions are never good.