I think certain weapons (swords and clubs mainly) are overchosen,
while others (axes and knives) are underused. Only two guilds can
wield axes naturally, and if the neidars don't choose them is
because there is only one axe worth being wielded. I pity those
gladiators forced to wield cleavers and dwarven waraxes as they
used to do back when I joined the game!
Rhynox' player
Re: Weapon masters idea
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
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