Re: Crafting - fishing and hunting
Posted: 21 Oct 2014 04:03
I love the idea of "Fashion items" I would join a craft guild that was able to make cosmetic items. even if they did nothing mechanically useful.
As far as hunting goes as a ranger I do not mind if the hunting mechanic was available to everyone.
and expanded on to provide pelts/skinning.
Have we considered expanding cooking or adding brewing as well. maybe add the ability to "farm" in greenhouses or on various farm that are already in the game, to gardeners. (greenhouses may be spread around like forges are for smiths)
id love to be able to used herbs to make teas as well. even if these food and drinks are no better than purchasable ones.
As far as hunting goes as a ranger I do not mind if the hunting mechanic was available to everyone.
and expanded on to provide pelts/skinning.
Have we considered expanding cooking or adding brewing as well. maybe add the ability to "farm" in greenhouses or on various farm that are already in the game, to gardeners. (greenhouses may be spread around like forges are for smiths)
id love to be able to used herbs to make teas as well. even if these food and drinks are no better than purchasable ones.