Adding to the Magic Map

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Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 16 Sep 2017 05:11

This has been passed on to smarter people than myself for repair.

Drazson
Titan
Posts: 499
Joined: 24 Jan 2016 21:27

Re: Adding to the Magic Map

Post by Drazson » 16 Sep 2017 23:52

Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 17 Sep 2017 01:56

Drazson wrote:Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?
Drazson, are you asking me to map the Rangers' guild?

Drazson
Titan
Posts: 499
Joined: 24 Jan 2016 21:27

Re: Adding to the Magic Map

Post by Drazson » 17 Sep 2017 03:07

Perrigrine wrote:Drazson, are you asking me to map the Rangers' guild?
*nods reluctantly*

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 17 Sep 2017 06:28

While not an area I am familiar with I believe I can take care of that.

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Habiki
Adept
Posts: 128
Joined: 29 Jul 2010 15:29
Location: China

Re: Adding to the Magic Map

Post by Habiki » 20 Sep 2017 11:34

Thanks for all the great additions! May I suggest the Terel trolls?

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 20 Sep 2017 20:36

I am not familiar with that area but I will work on it.

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