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Adding to the Magic Map 
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Wizard

Joined: 17 Aug 2016 05:11
Posts: 93
This has been passed on to smarter people than myself for repair.


16 Sep 2017 05:11
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Great Adventurer

Joined: 24 Jan 2016 21:27
Posts: 150
Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?


16 Sep 2017 23:52
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Wizard

Joined: 17 Aug 2016 05:11
Posts: 93
Drazson wrote:
Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?


Drazson, are you asking me to map the Rangers' guild?


17 Sep 2017 01:56
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Great Adventurer

Joined: 24 Jan 2016 21:27
Posts: 150
Perrigrine wrote:
Drazson, are you asking me to map the Rangers' guild?


*nods reluctantly*


17 Sep 2017 03:07
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Wizard

Joined: 17 Aug 2016 05:11
Posts: 93
While not an area I am familiar with I believe I can take care of that.


17 Sep 2017 06:28
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Adept
User avatar

Joined: 29 Jul 2010 15:29
Posts: 120
Location: China
Thanks for all the great additions! May I suggest the Terel trolls?


20 Sep 2017 11:34
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Wizard

Joined: 17 Aug 2016 05:11
Posts: 93
I am not familiar with that area but I will work on it.


20 Sep 2017 20:36
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