Adding to the Magic Map

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Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 16 Sep 2017 05:11

This has been passed on to smarter people than myself for repair.

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Drazson
Expert
Posts: 263
Joined: 24 Jan 2016 21:27

Re: Adding to the Magic Map

Post by Drazson » 16 Sep 2017 23:52

Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 17 Sep 2017 01:56

Drazson wrote:Any chance Rangers' halls will be shed with some light or is it bound to guild code or something?
Drazson, are you asking me to map the Rangers' guild?

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Drazson
Expert
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Joined: 24 Jan 2016 21:27

Re: Adding to the Magic Map

Post by Drazson » 17 Sep 2017 03:07

Perrigrine wrote:Drazson, are you asking me to map the Rangers' guild?
*nods reluctantly*

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 17 Sep 2017 06:28

While not an area I am familiar with I believe I can take care of that.

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Habiki
Adept
Posts: 128
Joined: 29 Jul 2010 15:29
Location: China

Re: Adding to the Magic Map

Post by Habiki » 20 Sep 2017 11:34

Thanks for all the great additions! May I suggest the Terel trolls?

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Adding to the Magic Map

Post by Perrigrine » 20 Sep 2017 20:36

I am not familiar with that area but I will work on it.

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