Making non-magical items always save
Posted: 23 Aug 2016 01:57
Yes, you heard right. We're considering changing how equipment saves. It's one of the things that a lot of new players find very annoying, and It's something we have discussed many times, but never found a solution that's been "the one". However, a while back Varian had the simple but brilliant idea of making all non-magical items in the game save forever, and he has also managed to convince the majority of the Admin it's a good idea.
So here's how it would work:
- Any piece of equipment that is NOT magical, and NOT imbued will save on a player. Forever. It will always glow when you type save, and behave pretty much like coins or gems. It's yours to keep until you drop it, break it, or lose it by dying.
- To prevent some type of quit/sell loot-abuse, there will be a limit to the amount of EQ you can save. Players should be able to keep normal gear they use, but not function as some sort of mobile rack and carry tons of stuff forever. The exact number for the limit has not been decided, but we think that what you can wear/wield is a reasonable number.
- Magical equipment will function exactly as it does today, if it glows it survives one quit/armageddon, if it does not, you'll lose it.
Please comment and help us out by trying to think of ways this could be abused, or any other potential problems or pitfalls with the idea that we may not have thought about.
So here's how it would work:
- Any piece of equipment that is NOT magical, and NOT imbued will save on a player. Forever. It will always glow when you type save, and behave pretty much like coins or gems. It's yours to keep until you drop it, break it, or lose it by dying.
- To prevent some type of quit/sell loot-abuse, there will be a limit to the amount of EQ you can save. Players should be able to keep normal gear they use, but not function as some sort of mobile rack and carry tons of stuff forever. The exact number for the limit has not been decided, but we think that what you can wear/wield is a reasonable number.
- Magical equipment will function exactly as it does today, if it glows it survives one quit/armageddon, if it does not, you'll lose it.
Please comment and help us out by trying to think of ways this could be abused, or any other potential problems or pitfalls with the idea that we may not have thought about.