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Blue Moon weapon! 
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Laurel wrote:
gorboth wrote:
It's basically like a decent layman guild all in one weapon. Fighting undead, you'd get 3 special attacks all firing at different times. ;-)

G.


you do realize that without a pronounced (or higher) viciousness on this particular sword it's quite worse than a green steel longsword? ;)



I wouldn't be able to hit a tree with this sword even less a undead fighting back but if by luck I would hit it it would explode. :) I made it into stones.
It didn't save since it is from the beginning of arma.


27 Nov 2013 10:23
Hero

Joined: 21 Feb 2011 19:17
Posts: 393
Laurel wrote:
gorboth wrote:
It's basically like a decent layman guild all in one weapon. Fighting undead, you'd get 3 special attacks all firing at different times. ;-)

G.


you do realize that without a pronounced (or higher) viciousness on this particular sword it's quite worse than a green steel longsword? ;)

yeah, as far as I experienced you need to make a hit to activate imbuement specials.


27 Nov 2013 10:23
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Rising Hero

Joined: 16 Sep 2013 17:30
Posts: 322
Location: Dieppe, NB, Canada
A good hunt and a good find nonetheless! Thanks Gorby and Petros for alerting us to its presence, I enjoyed the hunt for it immensely. Though it seems that imbued items are becoming increasingly more rare, the chase for that 'white whale' is well worth it!


27 Nov 2013 13:53
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Site Admin
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Joined: 03 Mar 2010 20:51
Posts: 2281
Location: Some old coffin
Actually, imbuements aren't becoming more rare at all. But ... there was a mistake this last army cycle which turned imbuements off for a full three days. Thank you to Irk for alerting me to it. Petros figured out the problem and we got them turned back on. In the meanwhile, we had three days with no imbuements, so that probably did make them feel quite a bit more rare.

All is returned to normal now. ;-)

G.

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27 Nov 2013 16:12
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