Creed wrote:Well..
Evils have the best, easiest and safest hunting grounds.
From RH til champ, centaurs are simply too good.
The same was with Ribos, before it got changed again.
On top of that, you got the goblin race, which is mostly evil.
Its the superior race, for anyone who is not an OCC spellcaster.
So you might not get the super best weapons all the time, but why should evil care?
Evil got all the other advantages to make up for it.
Ehm, care to elaborate?
What are the best and safest hunting grounds?
Are you seriously trying to say evil players have better options than goodaligned players?
Evil players cannot enter several big cities nor can they solve a bunch of quests, lots of equipment
is still off limits to them, and as for killing areas I disagree completely, evil players may have Centaurs
thats a decent xp area, but that area is constantly hunted by neutral players as well.
Goodaligned chars have the possiblity through guild abilities to tag along to more rewarding areas, trolls/dragons etc
because their team can heal and switch tanks at will, evil players have to rely solely on stats and size alone, because
they have no heal or ways of switching tanks.
Sure goblins are a powerful race, perhaps more than they should, but you should not forget that they are the most penalized race
in the game as well, when it comes to access to areas/equipment/quests etc