The Cult of Chemosh

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Syrk
Rising Hero
Posts: 362
Joined: 06 Jul 2011 22:24

Re: The Cult of Chemosh

Post by Syrk » 12 Oct 2014 06:27

A voice whispers in your head: Sooooon we will feeeasst on his sooouul!

Very sooooon?

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 12 Oct 2014 13:47

Comments on release timing are dubious, at best. I won't even invoke Santa's biggest workday as a joke. ;-)

What I will do is continue to post updates in this thread as things get done.

G.
Mmmmmm ... pie ...

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 16 Oct 2014 11:10

Update:
  • Completed mechanics for advancement through research tiers in the guild.
  • Completed rooms and descriptions for the great archive.
This was a major thing to check off the list. Much of the guild is now functional. Still many things to do, but flesh now hangs on this skeleton, and the limbs begin to move ...

G.
Mmmmmm ... pie ...

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 19 Oct 2014 00:05

Update:
  • Completed the joining ritual for the guild, minus a few cosmetics.
  • Completed conceptualization of full-Necromancer ritual to become a Lich.
Got lots done this week. Had fun doing it. :-)

G.
Mmmmmm ... pie ...

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 31 Oct 2014 11:16

Update:
  • Joining ritual cosmetics and details complete.
  • Guildhall conceptual design complete. (Still some rooms to code.)
  • Connecting rooms in Krynn researched and modified.
  • Backstory for guild origins finalized and incorporated into what player can find/read.
Still quite a few rooms to code, and much of the full member-guild powers/spells, but this is feeling within reach now.

G.
Mmmmmm ... pie ...

Ydred
Veteran
Posts: 237
Joined: 29 Nov 2013 02:53

Re: The Cult of Chemosh

Post by Ydred » 31 Oct 2014 15:44

So next Xmas :twisted:

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Zhar
Wizard
Posts: 1079
Joined: 17 Apr 2012 12:09

Re: The Cult of Chemosh

Post by Zhar » 05 Nov 2014 08:17

ydred wrote:So next Xmas :twisted:
Not this Xmas ;)
Time is precious. Waste it wisely.

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 08 Nov 2014 00:55

Update:
  • A great deal of work completed for the guildhalls. Things are really taking shape.
  • Issues related to minion movement (getting on boats, etc.) figured out.
G.
Mmmmmm ... pie ...

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gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: The Cult of Chemosh

Post by gorboth » 19 Nov 2014 23:46

Update:
  • Completed creation of Warden Swamp, a very large area surrounding the guildhalls in the Coastlund area of Krynn.
G.
Mmmmmm ... pie ...

Kvator
Champion
Posts: 686
Joined: 02 Sep 2010 21:25

Re: The Cult of Chemosh

Post by Kvator » 20 Nov 2014 21:12

He is an adolescent dirty male human.
He has scars on his right leg, nose, left arm, right arm, right hand, forehead
and left cheek.
He wears a large webcloth purse adorned with red rubies.
He is wearing a golden scabbard.
He has a refined aura.
He looks cultivated.
He is extremely short and very skinny for a human.
He looks like the image of perfection.
He seems to be feeling very well.
He has a pierced nose with no ring in it.
He is a member of the Cult of Chemosh.

tests on? :D

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