Tricksters decomissioned

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Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: Tricksters decomissioned

Post by Draugor » 18 Jun 2017 14:08

gorboth wrote:Tricksters have reason to rejoice, for Igneous, famous Shire Caretaker of old, who originally rescued them from Hsquinn Mountain, has returned to rescue them again!

The Tricksters will live on.

G.
If they are made atleast marginally usefull, I'm joining, oh yes...

Baz
Beginner
Posts: 17
Joined: 20 May 2017 05:53

Re: Tricksters decomissioned

Post by Baz » 19 Jun 2017 01:36

It is a pretty useless layman at the moment without any combat skill. Just has the nice autosneak feature, but the whole <hide> thing is a bit weird. Regardless. I love the venting system, and would love it if we could reinstate shinkick at least. I still love the guild, my favorite layman of them all.

Celemir
Wanderer
Posts: 64
Joined: 11 Mar 2016 10:02

Re: Tricksters decomissioned

Post by Celemir » 19 Jun 2017 11:15

Gives us back the old Hin warriors, now there was a lay guild with class. :)
Last edited by Celemir on 19 Jun 2017 11:52, edited 1 time in total.

User avatar
Avatar
Titan
Posts: 463
Joined: 10 Mar 2010 05:52
Location: Denmark

Re: Tricksters decomissioned

Post by Avatar » 19 Jun 2017 11:27

Celemir wrote:Gives up back the old Hin warriors, now there was a lay guild with class. :)
I loved bonking people with my pipe.
Angmar! ANGMAR!! ANGMAR!!!
Pulp Znuga! PULP!!!!

mallor
Rising Hero
Posts: 371
Joined: 27 Jun 2011 13:20

Re: Tricksters decomissioned

Post by mallor » 30 Aug 2017 22:54

So when do we get shinkick back? I'm already missing vent, hotfoot and tstring!

Baz
Beginner
Posts: 17
Joined: 20 May 2017 05:53

Re: Tricksters decomissioned

Post by Baz » 14 Sep 2017 05:09

You and me both

Baz
Beginner
Posts: 17
Joined: 20 May 2017 05:53

Re: Tricksters decomissioned

Post by Baz » 08 Mar 2021 04:13

Another 4 year bump!

Coincidence?

Does this mean... shinkick comes back!? (Please don't turn us/me to a craft.)

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