Unless the undead hunters have an egde on you, you win against all. For rock paper scissors to work an undead hunter should always beat a mage.Kas wrote:Why go down that specialized limited path? I mean, undeads burn just aswell by fireballs/lightning/insert_elemental_thingy_here.Windemere wrote:Here is a concern with the balance concept.
If Spirit Circle are only good against Undeads that is a VERY small portion of the realms. Including PvE. And then you have Mages who are good against all fighters, and fighters who have no limitations against any other group. Basically the "undead hunters" are completely useless unless they hunt undeads while everyone else is able to hunt and grind whatever they wish without limitations.
Something needs to be different. Why would anyone choose to be so pigeonhold to one particular (small) group. It does not make for very fun play, even though it might make for good RP.
You are clerics afterall, opting for some anti-undead perks on the sideline if the idea is that you should have an edge.
If both mages and undead hunters are great against both fighters and each others, we end up with another system where we have two guilds that are great for killing fighters. And each other. And fighters are just cannon fodder.