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Re: Evil Magic Layman Recode

Posted: 25 Jan 2016 19:42
by Elita
Tbh, Necrospells are easy, trigger it overnight and yer good
WHat?! One of the most vocal in the anti-bot discussion is actually suggesting botting? :shock: :o

Re: Evil Magic Layman Recode

Posted: 25 Jan 2016 20:29
by Draugor
Elita wrote:
Tbh, Necrospells are easy, trigger it overnight and yer good
WHat?! One of the most vocal in the anti-bot discussion is actually suggesting botting? :shock: :o

Should have them request you fetch a random thing to keep researching...

Re: Evil Magic Layman Recode

Posted: 26 Jan 2016 01:47
by Manglor
Elita wrote:
Tbh, Necrospells are easy, trigger it overnight and yer good
WHat?! One of the most vocal in the anti-bot discussion is actually suggesting botting? :shock: :o
Unavoidable, really. With the way it's coded, it obviously isn't designed for today's instant gratification player.

Re: Evil Magic Layman Recode

Posted: 29 Jan 2016 23:33
by Nerull
Greetings.

Hopefully, and this is not a promise, I may be able to take up the mantle on a recode of the Necromancers (layman). At the same time, I may also do the Valars, with the assistance and permission of Eowul and Varian.

I prefer to build new frameworks for both guilds in one go, so both functions and spells are created at the same time.

Now, regarding the Necromancers, they may move to Ravenloft, and they may change theme slightly (I was thinking of demonologists). If so, it means the old outdated necros are closed and replaced with the new guild.

Existing members of the necromancers may get a direct free pass into the new one, if the administration approves.



Now, thoughts? :)

Re: Evil Magic Layman Recode

Posted: 29 Jan 2016 23:47
by Laurel
Should be a single guild really with spells changing depending on align.
Goodie, Heralds of the Valar, heal, light, stone field (runeshield/stone robe), pax, rain of frogs as lame aoe dmg, faerie who can cast lame heals as pet.
Baddie, Heralds of whoever else, lightning, darkness, infra, runeshield, skeleton with lame lightning as it is now.
Laurel wrote:Idea: Necromancers turn into Spiritmasters when going neutral+ with different set of titles & emotes (like Archers or Wild Elves now) + slightly altered skill-looks (i.e. spirit instead of skeleton)
cotillion wrote:You need to find a wizard who is interested and capable and who understands the theme of the guild.
For the Necros I doubt that will happen, but who knows.

Re: Evil Magic Layman Recode

Posted: 30 Jan 2016 00:01
by Ody
Laurel wrote:Should be a single guild really with spells changing depending on align.
Goodie, Heralds of the Valar, heal, light, stone field (runeshield/stone robe), pax, rain of frogs as lame aoe dmg, faerie who can cast lame heals as pet.
Baddie, Heralds of whoever else, lightning, darkness, infra, runeshield, skeleton with lame lightning as it is now.
Uhm..the Heralds of the Valar are ME themed. It's not the heralds of the Valar if there's an evil option.

Re: Evil Magic Layman Recode

Posted: 30 Jan 2016 00:16
by Laurel
Ody wrote:
Laurel wrote:Should be a single guild really with spells changing depending on align.
Goodie, Heralds of the Valar, heal, light, stone field (runeshield/stone robe), pax, rain of frogs as lame aoe dmg, faerie who can cast lame heals as pet.
Baddie, Heralds of whoever else, lightning, darkness, infra, runeshield, skeleton with lame lightning as it is now.
Uhm..the Heralds of the Valar are ME themed. It's not the heralds of the Valar if there's an evil option.
Please read up on "Valar".

Re: Evil Magic Layman Recode

Posted: 30 Jan 2016 00:21
by Syrk
As occupational Necromaners may open in future, it is a sane
idea to rename and change layman Necromancers somehow.

I like the overall theme and feel of Necromancers and i would like
it to be transfered into new version, so Demonolgists sounds great.

Laurel's idea seems to be like creating a magical layman version
of Mercenaries, just a tool (:yawn:), and i find it no fun at all.

Re: Evil Magic Layman Recode

Posted: 30 Jan 2016 04:00
by Ody
Laurel wrote:
Ody wrote:
Laurel wrote:Should be a single guild really with spells changing depending on align.
Goodie, Heralds of the Valar, heal, light, stone field (runeshield/stone robe), pax, rain of frogs as lame aoe dmg, faerie who can cast lame heals as pet.
Baddie, Heralds of whoever else, lightning, darkness, infra, runeshield, skeleton with lame lightning as it is now.
Uhm..the Heralds of the Valar are ME themed. It's not the heralds of the Valar if there's an evil option.
Please read up on "Valar".
I know about Melkor and Sauron and the evil Valar. MM is already sort of an evil version of the heralds. Having yet another one is pointless.

Re: Evil Magic Layman Recode

Posted: 30 Jan 2016 06:40
by Draugor
The Valar are an evil version of the mages tbh