Ogre Questions
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Ogre Questions
Here I shall reserve a spot for any and all questions for the Army of Darkness.
Can an ogre be a shieldbearer? Can we even have a shield?
Can an ogre be a shieldbearer? Can we even have a shield?
Alea iacta est. Serius regredi est.
Re: Ogre Questions
No only small races can become a shield bearer. Dwarves, Hobbits, Gnomes.Kwevin wrote:Here I shall reserve a spot for any and all questions for the Army of Darkness.
Can an ogre be a shieldbearer? Can we even have a shield?
Re: Ogre Questions
Well... they don't like blades, they don't really likke armours, but they deal with it, they don't like shields, and the only weapon they really can use is clubs. What layman guilds does that leave open?gorboth wrote:Ogres think shields are stupid, and do not use them.
G.
Alea iacta est. Serius regredi est.
Re: Ogre Questions
AA, pirates, necros, EW. I think there are plenty of options.
Re: Ogre Questions
Who cares? You get to be an OGRE.Kwevin wrote:Well... they don't like blades, they don't really likke armours, but they deal with it, they don't like shields, and the only weapon they really can use is clubs. What layman guilds does that leave open?gorboth wrote:Ogres think shields are stupid, and do not use them.
G.
G.
Mmmmmm ... pie ...
Re: Ogre Questions
Layman guilds are:
Fighter Guilds
Army of Angmar
Blademasters of Khalakhor
Bloodsea Minotaurs
Cadets of Gelan
Thornlin Militia
Order of the Dragon
Pirates of the Bloodsea
Shieldbearers of Iron Delving
Templars of Takhisis
Magic Guilds
Academy of Elemental Arts
Necromancers Of Vile Darkness
Ranger Guilds
Ansalon Elvish Archers
Gardeners of Gont
Tricksters
Craft Guilds
The Smiths Guild
Cleric Guilds
Elemental Worshippers of Calia
Heralds of the Valar
The Minstrels
Thief Guilds
Cabal of Hiddukel
Not many you cant join... Maybe militia and valar are closed to ogres, after syrks adventure
Fighter Guilds
Army of Angmar
Blademasters of Khalakhor
Bloodsea Minotaurs
Cadets of Gelan
Thornlin Militia
Order of the Dragon
Pirates of the Bloodsea
Shieldbearers of Iron Delving
Templars of Takhisis
Magic Guilds
Academy of Elemental Arts
Necromancers Of Vile Darkness
Ranger Guilds
Ansalon Elvish Archers
Gardeners of Gont
Tricksters
Craft Guilds
The Smiths Guild
Cleric Guilds
Elemental Worshippers of Calia
Heralds of the Valar
The Minstrels
Thief Guilds
Cabal of Hiddukel
Not many you cant join... Maybe militia and valar are closed to ogres, after syrks adventure
Re: Ogre Questions
I would think Minstrels would work too?Ody wrote:AA, pirates, necros, EW. I think there are plenty of options.
If something I wrote sounds confusing ... assume you misunderstood it.
Re: Ogre Questions
Probably. I just listed a few. I think most of them are either AA or Pirates. Or just skip a layman entirely.Kitriana wrote:I would think Minstrels would work too?Ody wrote:AA, pirates, necros, EW. I think there are plenty of options.
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Re: Ogre Questions
Caster guilds would and thief guilds would be unusable tho.
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