This + ppl being hysteric about everythingThalric wrote:It's funny how it took 15-20 years for thieves to become a real problem, considered that they used to be able to steal both wielded and worn objects.
Apparently people used it more reasonably back in the days, compared to newer times when insane scripts or triggers or aliases has been set up to completely plunder the unwary, and even the wary, in mere seconds.
Guilds of Genesis
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Guilds of Genesis
Re: Guilds of Genesis
The thrill of losing your beloved guild, priceless.
I'd say more thievery and assassination, less druidisms of Calia and rangers - filthy and stinking! To get more precise expertise on the guilds I'd have to have a closer look (Muahahaha).
b.
I'd say more thievery and assassination, less druidisms of Calia and rangers - filthy and stinking! To get more precise expertise on the guilds I'd have to have a closer look (Muahahaha).
b.
Evil to him who evil thinks.
Re: Guilds of Genesis
Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Re: Guilds of Genesis
You aren't supposed to use the green iuoun stone!Kvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Re: Guilds of Genesis
LOLKvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
I didnt know sling heals enemies. I was thinking all the time it is a damage, not heal special.
Or maybe Carnak mistook the pages in the sling damage-calculation equation?
Re: Guilds of Genesis
Kvator, you are able to singlehandedly defeat any mage in genesis, and still you complain? Go fight magic npcs. Remember the current balance formula: fighter > stealth > mage > fighter.Kvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Re: Guilds of Genesis
Where's the like button?!?Zugzug wrote: Kvator, you are able to singlehandedly defeat any mage in genesis, and still you complain? Go fight magic npcs. Remember the current balance formula: fighter > stealth > mage > fighter.
Re: Guilds of Genesis
FUcking nice! Kenders got a healing spell now?Kvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Re: Guilds of Genesis
Zugzug wrote:Kvator, you are able to singlehandedly defeat any mage in genesis, and still you complain? Go fight magic npcs. Remember the current balance formula: fighter > stealth > mage > fighter.Kvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Let's be real.
Kenders couldn't defeat a ham sandwhich, let alone any mage..
If you think that, you need a reality check.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: Guilds of Genesis
Amberlee wrote:Zugzug wrote:Kvator, you are able to singlehandedly defeat any mage in genesis, and still you complain? Go fight magic npcs. Remember the current balance formula: fighter > stealth > mage > fighter.Kvator wrote:Just had to post it somewhere.
Embrace the power of recoded kenders!
The dangerous squat orc is at death's door.
>
The dangerous squat orc seems to be regaining his self control.
You flip away from the dangerous squat orc's attack.
You let the stone fly from your hoopak towards the dangerous squat orc's left
arm, landing with a sharp crack.
You are physically feeling well and mentally in full vigour.
The dangerous squat orc is barely alive.
Size - myth
Weapon - carved quickwood hoopak (best possible)
Let's be real.
Kenders couldn't defeat a ham sandwhich, let alone any mage..
If you think that, you need a reality check.
sar-chasm
(n.) the giant gulf between the sarcastic comment and the person who doesn't get it.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/