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Script: Counting your forgings 
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Veteran

Joined: 21 Mar 2016 09:17
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Mine is reset after quitting.

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23 May 2017 16:54
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Wizard
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Joined: 03 Mar 2014 13:03
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Location: US West
Alright, so I got this set up with Mudlet. It's not much about having the specific coding as it is a couple of aliases just to create the variables and adjusting the forging triggers to modify those variables on each successful craft. The display is fully customizable but I have it looking pretty good. The only issue I have is getting the variables to persist on multiple computers since the variables don't seem to be tied to the profile the way that triggers, aliases, buttons, etc do.


13 Jun 2017 07:02
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Myth
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Joined: 09 Mar 2010 20:33
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ohhhhhhh mudlet nom nom nom :)

If you have it working and the set number of x working then if you are using multi computers at least you will still be able to manually add to the totals

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13 Jun 2017 14:10
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Joined: 21 Mar 2016 09:17
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I am also getting a reset per login. I don't think it is on the browser.

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17 Jun 2017 09:08
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Myth
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If u only forge a couple of items you could tweak the script to use an in game alias as the storage place

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17 Jun 2017 10:25
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How?

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17 Jun 2017 17:23
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Wizard
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Joined: 03 Mar 2014 13:03
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I would think that you could use a trigger to pop off of "You have finished forging the (.*)"
Once it fires, you have it add one to the alias? I'm not quite sure. I've been so deep in Mudlet I haven't thought about it.
I have a package of Mudlet forge counting stuff I can upload if you want.


21 Jun 2017 03:30
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Apprentice

Joined: 20 May 2017 15:25
Posts: 47
Shanoga wrote:
Alright, so I got this set up with Mudlet. It's not much about having the specific coding as it is a couple of aliases just to create the variables and adjusting the forging triggers to modify those variables on each successful craft. The display is fully customizable but I have it looking pretty good. The only issue I have is getting the variables to persist on multiple computers since the variables don't seem to be tied to the profile the way that triggers, aliases, buttons, etc do.


I saw somewhere on mudlet forums that you can set your /home/ directory in Dropbox or other cloud storage. Maybe that will help your persistence issue?


21 Jun 2017 10:00
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