Shanoga wrote: Alright, so I got this set up with Mudlet. It's not much about having the specific coding as it is a couple of aliases just to create the variables and adjusting the forging triggers to modify those variables on each successful craft. The display is fully customizable but I have it looking pretty good. The only issue I have is getting the variables to persist on multiple computers since the variables don't seem to be tied to the profile the way that triggers, aliases, buttons, etc do. |