Logging

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Aristos
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Logging

Post by Aristos » 05 May 2014 17:31

I usually log my games so I can review things, take notes, etc. Yes, I know that sounds nerdy, but more often than not, it has shed some light on difficult matters (quests, and such). I was wondering, is there a way to log using the client?

Yanus
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Joined: 08 Mar 2010 15:58

Re: Logging

Post by Yanus » 06 May 2014 11:13

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Last edited by Yanus on 30 May 2014 01:30, edited 1 time in total.

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cotillion
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Re: Logging

Post by cotillion » 06 May 2014 11:29

It's difficult to implement this in a scalable way which works in all browsers.
There are rather strict limits to what kind of file storage you can do from a web app.
And unfortunately Firefox refuses to support anything other than IndexedDB, which isn't very good for logs.

But i'll probably get something working using IndexedDB eventually.

Aristos
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Re: Logging

Post by Aristos » 06 May 2014 12:57

How about Chrome? :-) I think most people use it.

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Zhar
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Re: Logging

Post by Zhar » 07 May 2014 23:32

I wonder if it would be possible to store logs in a JSON as {"date": "log"}. Not sure if it can accept strings this long though... If it would be possible then you could even access your logs from different dates without problem.
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Yanus
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Joined: 08 Mar 2010 15:58

Re: Logging

Post by Yanus » 07 May 2014 23:53

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