Session - Triggers

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Drazson
Titan
Posts: 499
Joined: 24 Jan 2016 21:27

Session - Triggers

Post by Drazson » 10 Jan 2020 11:19

Greetings,

I was on character A, who had a trigger active to stay awake. As an effect, it sets a 10 minute timeout for using an emote and saying something out of character. I logged out (I believe via <quit> as always) of A and logged in a second of mine, character B. Now the aformentioned trigger of A was still working and doing the same gwc.connection.send only this time skipping the timeout I had set. The trigger was not in B's triggers list, no aliases from A were passed over either, nor did aliases from A work for B despite not being in the list of aliases or something weird.

I can explain with the names of the characters and share the triggers and everything if you wish.

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Skythus
Adventurer
Posts: 91
Joined: 12 Oct 2019 21:59

Re: Session - Triggers

Post by Skythus » 13 Jan 2020 02:01

If you don't disable the trigger, it will continue to fire, after you quit or disconnect in the WebClient. This can be avoided by using the <idle off> argument if your alias allows it, or refreshing your browser.

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cotillion
Site Admin
Posts: 350
Joined: 04 Mar 2010 01:14

Re: Session - Triggers

Post by cotillion » 02 Mar 2020 13:33

This was a bit tricky to fix but it should be fixed in the next version which will be released before christmas.

Drazson
Titan
Posts: 499
Joined: 24 Jan 2016 21:27

Re: Session - Triggers

Post by Drazson » 02 Mar 2020 17:01

Ah, that's awesome :) Thank you

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