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Only include player speech in communication window? 

Remove Non-Player Characters' speech from the communication window
Yes, there is too much spam. 67%  67%  [ 31 ]
No, seeing NPC speech in chat box is useful. 15%  15%  [ 7 ]
There is a better solution. 17%  17%  [ 8 ]
Who cares? 0%  0%  [ 0 ]
Total votes : 46

Only include player speech in communication window? 
Author Message
Great Adventurer

Joined: 20 May 2017 15:25
Posts: 188
It would be nice to turn that on and off in the options menu, would be an easy thing to fix too, I bet.

Speaking of chatbox, is anyone aware of any guild- or racial-speak that gets captured in the chatbox? Krynnish languages are broken that way (dragonarmies-speak, knight-speak, etc) and it would be easier for our wizards to fix the issue if they had an example of working code (as I've been told).


21 Jan 2018 22:03
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Rising Hero

Joined: 27 Jun 2011 13:20
Posts: 371
I just ruin this alias every time I log on

Code:
mud.Process.outgoing_gmcp("core.options",{"npc_comms":"off"});


22 Jan 2018 10:43
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