Re: Only include player speech in communication window?
Posted: 21 Jan 2018 22:03
It would be nice to turn that on and off in the options menu, would be an easy thing to fix too, I bet.
Speaking of chatbox, is anyone aware of any guild- or racial-speak that gets captured in the chatbox? Krynnish languages are broken that way (dragonarmies-speak, knight-speak, etc) and it would be easier for our wizards to fix the issue if they had an example of working code (as I've been told).
Speaking of chatbox, is anyone aware of any guild- or racial-speak that gets captured in the chatbox? Krynnish languages are broken that way (dragonarmies-speak, knight-speak, etc) and it would be easier for our wizards to fix the issue if they had an example of working code (as I've been told).