Page 1 of 1

Executions of Aliases?

Posted: 05 Apr 2017 15:13
by Makfly
In my ancient zMud client, I can make an alias (ie csua = cast suacovisp), and when I type the alias followed by something (ie csua <name>) it will execute the alias with the following statements.
So if I use the above example I can type 'csua <name> <message>' and it'll work just fine.
But when I try to the same in the web client, I cannot get it to work. I just get the following message:
cast suacovisp
Who do you want to send a message to? (cast <recipient> <message>)
Can anyone point me in the direction of what I am doing wrong, or does the web client not work in the same way zMud does in regards to executing aliases?

Re: Executions of Aliases?

Posted: 05 Apr 2017 17:54
by Ody
Did you try making the same alias within the game itself? I've had similar issues in the web cliant. I just use in-game aliasing to get around it.

Re: Executions of Aliases?

Posted: 06 Apr 2017 07:06
by Makfly
Ody wrote:Did you try making the same alias within the game itself? I've had similar issues in the web cliant. I just use in-game aliasing to get around it.
Ah! That works. :)
Odd that they work differently, but good to know that you can use in-game aliases instead.

What is the limit on in-game aliases these days?

Re: Executions of Aliases?

Posted: 06 Apr 2017 07:22
by Ody
Makfly wrote:
Ody wrote:Did you try making the same alias within the game itself? I've had similar issues in the web cliant. I just use in-game aliasing to get around it.
Ah! That works. :)
Odd that they work differently, but good to know that you can use in-game aliases instead.

What is the limit on in-game aliases these days?

50 I believe.

Re: Executions of Aliases?

Posted: 06 Apr 2017 09:36
by Makfly
Ody wrote:
Makfly wrote:
Ody wrote:Did you try making the same alias within the game itself? I've had similar issues in the web cliant. I just use in-game aliasing to get around it.
Ah! That works. :)
Odd that they work differently, but good to know that you can use in-game aliases instead.

What is the limit on in-game aliases these days?

50 I believe.
Thanks for the info.
Maybe if I drop all "non-directed" aliases from the in-game list and put them in the client, and then only use the in-game aliases for "directed" aliases, I can make do with only 50.

Re: Executions of Aliases?

Posted: 06 Apr 2017 12:50
by Sykil
alias x - say hi
x = say hi
x and good morning = say hi

alias x - say hi %1 (or on later version zmud %-1)
x = say hi
x and good morning = say hi and good morning

Re: Executions of Aliases?

Posted: 06 Apr 2017 17:16
by Makfly
Sykil wrote:alias x - say hi
x = say hi
x and good morning = say hi

alias x - say hi %1 (or on later version zmud %-1)
x = say hi
x and good morning = say hi and good morning
Ehhm..?
I can make it work in zMud just fine, but I am talking about the web client.
Using your bottom method on my above example of an alias doesn't work in the web client.